
Lekku |
3 people marked this as FAQ candidate. |

Is Bane a weapon enchantment, or grouping of individual weapon enchantments that share a name and similar functions?
Bane: A bane weapon excels against certain foes. Against a designated foe, the weapon's enhancement bonus is +2 better than its actual bonus. It also deals an extra 2d6 points of damage against the foe. To randomly determine a weapon's designated foe, roll on the following table.
d% Designated Foe
01–05 Aberrations
06–09 Animals
10–16 Constructs
17–22 Dragons
23–27 Fey
28–60 Humanoids (pick one subtype)
61–65 Magical beasts
66–70 Monstrous humanoids
71–72 Oozes
73–88 Outsiders (pick one subtype)
89–90 Plants
91–98 Undead
99–100 Vermin
Does the above snippet describe a single enchantment with many options, 13 enchantments with subtypes, or 24 (or so) individual enchantments under a common grouping?

SlimGauge |

A weapon can be, for example, a +1 Fey-bane longsword. This functions as a usual +1 longsword, except against fey, where it functions as a +3 longsword that does an extra 2d6 damage.
I *think* you can add the bane property more than once, but only if you choose a different foe. I can't find the reference but I'll keep looking. If you somehow manage to fight an opponent that could trigger multiple bane properties, you don't get more than the +2/2d6, as the bane is either triggered or not. EDIT: this thread
Is there some other case that you're looking into ?

SlimGauge |
1 person marked this as a favorite. |

IMHO, <designated foe>-bane enchantments are different enchantments that share a mechanic, similar to how "Protection from <alignment>" spells are different spells that share a mechanic. Contrast with "Protection from Energy", where the energy type is chosen at the time of casting.
FAQ'd for you, for all the good it will do.

Lekku |

Thanks, Talib.
Let me explain - No, there is too much. Let me sum up.
I'm asking specifically in regards to this Boon:
Custom Order: You have a special contract with an ammunition crafter, and you are able to order small batches of specialty ammunition as a result. Choose either a +1 or +2 ranged weapon enchantment. You may purchase +1 [enchantment] pieces of ammunition in sets of 10 instead of sets of 50. Once you choose the weapon enchantment, you may only change the enchantment type by spending 4 Prestige Points.
When you choose an enchantment, is Bane the enchantment, or would it be something more like Bane (Human). It's worth noting that the boon requires an enchantment be chosen, but not a type (as that would be wildly specific.)
The opinion has been hashed and re-hashed, so I'm focusing specifically on whether Bane is one enchantment, or many.
I did find this thread, which basically ends up settling on this:
Bonus Types
Usually, a bonus has a type that indicates how the spell grants the bonus. The important aspect of bonus types is that two bonuses of the same type don't generally stack. With the exception of dodge bonuses, most circumstance bonuses, and racial bonuses, only the better bonus of a given type works (see Combining Magical Effects). The same principle applies to penalties — a character taking two or more penalties of the same type applies only the worst one, although most penalties have no type and thus always stack. Bonuses without a type always stack, unless they are from the same source.
Two or more "untyped" penalties always stack - unless they are from the same source.
This generally covers whether these stack, but is possibly relevant.

Undone |
While I don't care about the actual boon it poses an interesting philosophical question can you have multiple bane enhancements on the same weapon. You can only do so if the weapon enhancement counts as X different enhancements. For clarification if it is a single he can chose which one he wants when he buys it. If it is multiple he cannot. I believe there is a bane evil outsider bane undead weapon in an AP which exists indicating there are more than one bane enhancement.

Sniggevert |

While I don't care about the actual boon it poses an interesting philosophical question can you have multiple bane enhancements on the same weapon.
You can only do so if the weapon enhancement counts as X different enhancements. For clarification if it is a single he can chose which one he wants when he buys it. If it is multiple he cannot. I believe there is a bane evil outsider bane undead weapon in an AP which exists indicating there are more than one bane enhancement.
I agree.

Lekku |

Bane is one enchantment, keyed to different triggers. So fo the purposes of the referenced ability, you should be able to choose "Bane" and then each time you purchased your set of 10 you'd decide what type it needs to be keyed to.
That would be cool, but could you cite an official source/reasoning for that?
Sniggevert/Undone, for clarity, are you suggesting that they are indeed multiple enchants? If you happen to track down which AP you referenced, I'd be interested.

Sniggevert |

Sniggevert/Undone, for clarity, are you suggesting that they are indeed multiple enchants? If you happen to track down which AP you referenced, I'd be interested.
They are indeed separate enhancements as indicated by the FAQ linked in my previous post, and the example given in the FAQ itself.