Playing a low Intelligence Arcanist


Advice


So my local game store has a Pathfinder group that's running some low level adventures (currently level 2) and I thought I'd bring an interesting character to the table; most people suggest a high Int, moderate to low Cha build but I thought it'd be fun to invert this. Here's what I have in mind:

Eldritch Font/ Unlettered Arcanist Halfling

15 point buy:

Str 5 (7 - 2)
Dex 14 (12 + 2)
Con 12
Int 12
Wis 7
Cha 20 (18 + 2)

Eldritch Font and Unlettered are normally weak archetypes, but when you've opted out of a high intelligence build and focusing on your Arcanist exploits, it's sort of nice. Basically a free familiar and more spell slots to convert into arcane points.

Halfling is nice because it boosts Charisma and Dex, the stats I need to make the most of Acid Jet / Ice Missile. Also, I'm small so that's another bonus to attack rolls (and AC)

So what do you think of the build? Should be okay for a low level campaign?

Grand Lodge

Color me intrigued. Where are you going with this? What spells are you planning? Are you just going to be focusing on the blast exploits? I agree that both acid jet and ice missile would work with those stats. What is the top level to which you are taking your character? I assume that you will be a mostly buffs and wands mage, since your DCs will be pretty low....

Hmm


Hmm wrote:

Color me intrigued. Where are you going with this? What spells are you planning? Are you just going to be focusing on the blast exploits? I agree that both acid jet and ice missile would work with those stats. What is the top level to which you are taking your character? I assume that you will be a mostly buffs and wands mage, since your DCs will be pretty low....

Hmm

Yes, the major feature of this build is the power of the blast exploits, Charisma boosting both the damage and the DC of the debuff. But other exploits are made more powerful, like Arcane Barrier. With the high Charisma and extra spell slots to fund it, it can be an impressive defensive skill.

The Charisma might also be nice for School Understanding. Become a Necromancer! Pick Ice Missiles as your blast exploit and then when you run into the cold immune undead, switch to commanding them. =)


As for spells, I'm thinking cure spells, Mage Armor, Ray of Enfeeblement, Enlarge Person, Mirror Image, maybe even other blast spells for type coverage like Magic Missile or Scorching Ray (doesn't require high Int to function well) Perhaps Summon Monster spells later.

I'd be surprised if this character made it to level 6, but you never know. It'd be interesting to try to make it into high levels with this "suboptimal" character.

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