RPG to ACG Crossover Reward


Pathfinder Adventure Card Society


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For those of you that might also play the Pathfinder Society RPG, the Pathfinder Module: Plunder & Peril (which shares its name with the Base Set scenario of the Skull and Shackles card game) has recently been sanctioned for PFS play. Some of the boons (rewards) in it grant you special things for use in the Pathfinder Adventure Card Guild. You can check out the chronicle sheet for it on the product page.

Sovereign Court

Those are some pretty cool rewards for PACG. Certainly better than what we gave the RPG players :)

All one time uses, but for what they are, that's fine. 1d4+1 plunder, a free boost to your card upgrade, and an auto repair on your ship. Yea, definitely better than cheaper potions of water breathing in my opinion. Some awesome boons for us. I've never played Pathfinder RPG in a Society setting, but I may do that now.

Grand Lodge 4/5 5/5

Andrew L Klein wrote:
I've never played Pathfinder RPG in a Society setting, but I may do that now.

What's cool is (if I recall correctly) you can play the adventure with regular characters (meaning not PFS-legal) and assign the sheets to a proper PFS character. Win-win.

Grand Lodge

MattCaulder wrote:
Andrew L Klein wrote:
I've never played Pathfinder RPG in a Society setting, but I may do that now.
What's cool is (if I recall correctly) you can play the adventure with regular characters (meaning not PFS-legal) and assign the sheets to a proper PFS character. Win-win.

Yeah, the rules about what characters can be player are on that first page of the chronicle sheet.

But Andrew, you need to make sure you get a GM that can run it as a santioned PFS set of scenarios.


I think the reason the PFSACG -> PFS rewards are currently bad is because you can run multiple characters through the same AP in PFSACG. So you can get multiple rewards.

If you can somehow limit the reward then it wouldn't be as much of a problem.

Grand Lodge 5/5 *

Theryon Stormrune wrote:
MattCaulder wrote:
Andrew L Klein wrote:
I've never played Pathfinder RPG in a Society setting, but I may do that now.
What's cool is (if I recall correctly) you can play the adventure with regular characters (meaning not PFS-legal) and assign the sheets to a proper PFS character. Win-win.

Yeah, the rules about what characters can be player are on that first page of the chronicle sheet.

But Andrew, you need to make sure you get a GM that can run it as a santioned PFS set of scenarios.

Actually, if you run the entire module and not just the PFS-specific portions, the GM can run it however they want. It can use non-PFS rules, heck, it can even be played using an entirely different game system. And then the chronicles are issued after completing each of the called-out sections in the PDF.

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