Has Anyone Successfully Added Mystery Monsters to their Campaign?


Lost Omens Campaign Setting General Discussion


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I just started running the classic Price of Immortality modules for my group. Since the first module, Crypt of the Everflame, starts in Nirmathis, I decided to add a subplot of sasquatch running around in the Southern Fangwood just to give the PC's something else to think about as they make their way through the forest.

I was curious if any of you had incorporated any of the Mystery Monsters into your campaigns and how you accomplished this task.

Please feel free to share your thoughts and experience.

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Being a long-term cryptozoology fan, I've used a number of cryptids in my campaigns. Some highlights:

In Legacy of Fire, the PCs had to deal with mysterious livestock deaths while retaking Kelmerane. A chupacabra was stalking their herds and even took out a guard in the night before the PCs tracked it down in its lair beneath an ancient tree.

The mothmen were very keen on the party surviving their shipwreck on Smuggler's Shiv, as they were destined to find Saventh-Yhi in Serpent's Skull, for good or ill. A mothman provided them with much needed supplies on several occasions, was sighted from a distance and wiped a PC's mind when he spotted it on watch.

In my Shattered Star game, the PCs attended a lecture at the Pathfinder Lodge on the nature and characteristics of bunyips, and picked up on a bit of folklore about the beasts--supposedly they are driven off by the scent of raw onions. As such, they took a sack of onions on their repeated journeys out to sea. Sadly for them, the actual bunyip they fought was encountered in the swamps south of Maginmar by the time they forgot their onions. The bellowing of the beast threw two-thirds of the party into panic, but the summoner was able to drive off, but not kill, the bunyip with water elementals.


Thanks for the response. Those sound like great uses of the mystery monsters. I like the notion of adding the creatures because it gives the PCs something to talk about that may or may not exist in a world with flying dragons and elves. It's a bit of a different flavor and is making for some nice roleplaying so far.

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