| Brokenbane |
Were attacking people and an enemy got shoot Enervation and it crit. It also stuck the person to the ground so I came up with this spell.
Sticking Enervation
School necromancy; Level sorcerer/wizard 8, witch 8
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect Glob of negative energy that requires a touch attack
Duration 1 round per level
Saving Throw See text; Spell Resistance yes
This spells fires a black glob of negative at one target that requires a touch attack. The hit target is takes 1D4 negative levels and gets a reflex save to avoid being stuck to the 5 foot squire it is standing in when it was hit. The target stuck takes one negative level at the being of each of the caster’s turn but the target can take a standard action to make a strength check or escape artist check at the relaxes save to remove themselves from the ground. The negative levels last a number of hours equal to the caster level (Max 20 hours). An undead hit by this spell gains 1D6 X 5 temporary hit points and fast healing one for as long as it stands in the same squire as Sticking Enervation.