| Krell44 |
Greetings to all!
I am running a young group (new to Pathfinder) and they have completed:
First Steps
Master of the Fallen Fortress
Confirmation
I am looking for some tips on the next several scenarios I can run them through. Now, as a group of younger players they are just getting their feet wet in the table top gaming system so we are trying to get them used to playing before we start up the more RP intensive scenarios. So far, the ones above have worked out just fine.
Is there a resource somewhere that would allow me to search quickly to find scenarios that meet the current goal of more combat focused rather than RP? Levels I am looking for would be 1 to 5, and I have a player that is fascinated by dragons. Anything out there that might get her some face to face time with a young dragon? (that she would live through)
As always, thanks for the input!
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The "Devil We Know" series is not a bad one. It's from season 1, so the challenge level is reasonably low. Some of the scenarios are better than others (the first and third are the best). The third scenario has a bit more roleplaying in it, and has some problem-solving as well, but there's still a lot of combat and goal-oriented sorts of stuff. And, they form a story arc, which can be kind of fun.
"Mists of Mwangi", from season 0 (but converted to Pathfinder) is a classic dungeon-crawl type scenario that people seem to like.
None of those give you face time with a dragon, though, alas.
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You might be interested in the Destiny of the Sands line, if I recall it correctly it wasn't too difficult. Part one and two is level 1-5. Part 3 does fall along the level 3-7 area. It does introduce some new rules for part 3
Destiny of the Sands spoiler
EDIT: With that all said. Young players may enjoy the 'epic' powers they gain during part 3.
Rise of the Goblin Guild might be a good one for younger players too, its level 1-5. Had two younger pathfinders play it and went just fine.
The Penumbral Accords is a simple combat scenario from season 2. Easy to run, easy to prepare, easy to play. Levels 1-5
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I really suggest, since they've been in Absalom, some other good ones are Black Waters, Season 0-6. Very spooky scenario but really quite a bit of good fun, one of my favorite scenarios.
Deliriums Tangle, Season 1-45, has a very fun and iconic final boss and a good bit of fun. Can drone on a bit but with a GM willing to add a little fun in between the lines(without changing anything, just livening things up a bit with dialogue) can really make this scenario pop. This one also takes place in Absalom.
Season 2 is by far my favorite season, the Shades of Ice series are by far one of my favorite series of scenarios printed. I loved playing them and I loved GMing them. Really a great story and over the three of them you travel all across the North.
Another of my favorite scenarios is Murder on the Throaty Mermaid, 2-13. Great murder mystery that takes place out in the middle sea--on a boat.
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Strong advice: Do NOT run them through the Devil We Know series until they are at 3rd level or higher.
The sub-tier 1-2 enemies include at least one that is the same as the sub-tier 3-4 enemy, and can, easily, kill one or more party members, if not cause a TPK, if the GM is not alert on following the tactics.
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4-05 The Sanos Abduction (tier 3-7) seems to be best suited to new or moderately experienced players. The journey is both linear and interesting. The challenge level is moderate. The NPC's are great, including
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4-05 The Sanos Abduction (tier 3-7) seems to be best suited to new or moderately experienced players. The journey is both linear and interesting. The challenge level is moderate. The NPC's are great, including ** spoiler omitted **
Yes, the prep for he of which you speak is true, as it is had to consume THAT MUCH caffeine to properly get into his mindset. Squirrel?