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Drill Instructor:
At 4th level, a strategist learns to train his fellow adventurers in the nuances of squad combat. By spending 10 minutes and expending 1 use of his challenge ability, the strategist can grant the use of a teamwork feat that he knows to up to four of his allies, similar to the tactician ability. As with tactician, allies need not meet the prerequisites of the granted feat, but they retain the use of this feat for 10 minutes plus 1 minute for every two levels the cavalier possesses, as long as the cavalier is visible and can be heard by his allies. If the cavalier falls unconscious or cannot be both seen and heard, his allies lose the benefit of the granted feat until the condition is remedied.
This feature for the Cavalier Strategist Archetype seems odd to me. I feel as though I'm reading it wrong.
Does this ability really imply that you need to hangout outside the BBEG's door doing stretches and cardio for 10 minutes so that you can gain it's benefits for the next 10+ minutes?
Alternatively: Does it actually mean you spend 10 minutes at the beginning of the day training your allies, then you may activate it at any time like the normal tactician ability and the duration is instead 10+ minutes? This would make more sense but I'm less sure that this is what it says.
If so has anyone seen this ability in action before and seen it used well?