
LibraryRPGamer |

Hi everyone,
I will be playing a synthesist summoner tank and I am in a quandary about whether to spend my 2 remaining evolution points on increased speed (legs evolution) or energy resistance (fire and cold). We are told the campaign will be very deadly with lots of chase encounters.
Human Synthesist (medium biped)
STR 7 (16)
DEX 7 (12)
CON 18 (13), +2 race
INT 13
WIS 14
CHA 14
DEFENSES:
AC: 15 (19 w/ mage armor)
HP: 22/11
SAVES: +1/+1/+4
OFFENSIVES:
Full Attack: Claws x2
Claws: +4, 1d4+3
Feat: Tribal Scars (raptor scales), Toughnes
Evolutions: Imp. Nat Armor, +2 evo points
BAB: +1, CMB: +4, CMD: 15
Favored Class: extra HP
Thanks for the advice!

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Unless you're expecting your eidolon to be banished frequently, there is no reason to make the summoner con any higher than the eidolon's. When fused your base HP will be recalculated using the eidolon's lower stat resulting in a drop in base HP before adding the eidolon's temp HP on.
As for which evo to take, i'd say speed.