
joeyfixit |

Nikolai Vladimir Ivanov
CN Human Oracle
Str 15
Dex 12
Con 14
Int 10
Wis 07
Cha 18
Bones Mystery
Haunted Curse
Revelations/Feats
1 Near Death/Improved Unarmed Strike, ER: Resist Life
3 Power Attack
4 +1 Strength. Retrain Magic Weapon for Compel Hostility?
5 Spell Focus: Necromancy
7 Undead Servitude, Improved Channel.
8 +1 Wisdom
9 Vital Strike?
Traits: +1 Reflex
Dangerously Curious
Level 1 Spells: Inflict Light Wounds, Magic Weapon
RPwise, this is a guy who starts out wanting nothing whatsoever to do with divine magic. One day, while trying to get with a girl in a graveyard, he's bitten by a Dhampir Scarab beetle, which gives him the gift of the second sight. He can now talk to dead people, but only his ancestors, who are in turn descended from the Kings of Sloktrovia, a forgotten kingdom between Irrisen and Varisia. Ghosts of dead Ivanovs constantly express their disappointment by knocking dropped objects away from him.
Before getting his Oracle powers, he was a more melee-focused guy. He got in a lot of barfights before getting the Oracle powers, which makes him good at punching and kicking, but he knows the value of keeping trouble at a distance (and is kind of a coward), hence the spear.
I'm looking for suggestions for a first level feat that boosts to-hit and/or damage for melee.
Mechanically, the Resist Life/Inflict spells are there because I have trouble resisting double duty features; the spell that harms most bad guys will heal our hero. However, in looking over this I also notice that I didn't pick a third level revelation, so either I can put Undead Servitude there or Voice of the Grave or simply push Resist Life to third and take a melee feat for 1st level.
But which one? The problem isn't so much the damage, it's hitting. If I cast Magic Weapon on a longspear I'm looking at +3 to hit with it at first level, which strikes me as suboptimal. If I take Bless instead I still get +3 but trade the damage bonus to share with friends.
On the other hand, there are probably better spells I could take at level one. Protection from Evil, for instance, can get a lot of use because you can cast it on others.
Weapon Focus? I think I can do better.
I should add that I'm not used to playing melee characters, and the ones I play are nearly always high Dex builds.
I'd also like to get some use out of the longspear's brace ability. Is there something that helps taunt bad guys into charging me?

joeyfixit |

Joey, have you seen the War Sighted Archetype?
Interesting.
Can one take an extra revelation feat before level 3 if they've taken this archetype? I'm thinking no. Which meansI'm almost not an oracle for those first two levels.
What combt feats would you recommend for level one? No BAB takes a bite out of those prereqs.

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Since you are planing on improved unarmed strike, you could use it for Belier's Bite. 1d4 bleed damage with no save is VERY strong at low level. You could also pick up style feats.