| Praetorae |
Hey all,
I was hoping to get some advice regarding the interaction between a couple of feats and Mythic path abilities I’m thinking of taking for my Aasimar Paladin character.
First, some background;
I’m currently playing in a Wrath of the Righteous Campaign and our characters have just reached level 11, tier 4. My paladin character is built as a heavy hitter, using a Longsword 2h (Paladin of Iomedae) and seeing as I’m an Aasimar and if ever it was fitting for a campaign this is the one, I decided to take the racial feats and get myself some wings, when possible I’ll be upgrading them to be natural attacks via the Metallic wings feat.
So, I have two main questions;
I’m going to pick up the Mythic path ability Precision from the Champion Hero path. I fear that I already know the answer to this question, but just wanted to check – Does this feat alter the ‘to hit’ rolls for my metallic wings? I’m guessing no, since Precision specifically mentions it alters iterative attacks gaining from having a high BAB. Almost seems like an oversight for any character that is a dedicated natural attacker though.
In my normal feat line-up I also have the Death from Above feat. I’m wondering about the interaction between this feat and the other champion path ability I’m thinking of picking up Fleet Warrior. Fleet warrior allows me to move up to my speed before or after a full attack. Does this mean I can charge and then full attack? Can I charge while flying (since my Angel wings give me a base fly movement speed) to gain the bonus from Death from above before making a full attack? My guess would again be no (since charge is described as a special full-round-action rather than as a full-attack option).
I’m hoping really that someone can make a good case for allowing either of these interactions to work. I must not have read the abilities closely enough when I was building the character as initially I thought they would mesh together well. It’s only with further reading that I’ve realised I might not get to swoop down on my enemies in a single turn and launch my full series of attacks at a +5 to hit bonus!
Many thanks in advance,
Praetorae
| Chemlak |
I'm afraid it looks like you're out of luck. Precision is only for increasing the bonus used with iterative attacks, and does nothing to remove the penalty for secondary natural attacks.
And Fleet Warrior, which is one you'd probably have better luck persuading a GM to allow to work, isn't pounce. It lets you move up to your speed, not charge. I suppose you could argue that as long as the charge distance is your speed or less, it still counts, but my read on it is that it is a rider to the Full-attack action ("I'm going to Full-attack, so Fleet Warrior lets me move up to my speed before or after") rather than being a non-action that allows you to Full-attack after some form of movement. So the Charge action is right out.
| kestral287 |
Precision is iterative-specific, yes, so you're up a creek there. Dedicated natural attacker pretty much has to try to get three natural attacks and ask their GM if they can take Multiattack.
You can't charge with Fleet Warrior, but you can freely fly and use it. You might be able to talk your GM into letting DFA count with that, though by a RAW reading it wouldn't.