| MeanMutton |
School transmutation [earth]; Level cleric/oracle 3, druid 3, sorcerer/wizard 4; Domain artifice 3, earth 3
CASTING
Casting Time 1 standard action
Components V, S, M/DF (soft clay)
EFFECT
Range touch
Target stone or stone object touched, up to 10 cu. ft. + 1 cu. ft./level
Duration instantaneous
Saving Throw none; Spell Resistance no
DESCRIPTION
You can form an existing piece of stone into any shape that suits your purpose. While it's possible to make crude coffers, doors, and so forth with stone shape, fine detail isn't possible. There is a 30% chance that any shape including moving parts simply doesn't work.
A few things here:
1) You don't create any new stone. So if you start with a small piece of stone, you're just changing that small piece of stone.
2) You can create "any shape that suits your purpose" so you can make walls, doors, rough floors, statues, boulders, etc.
3) If you make something with moving parts, there's a 30% chance it doesn't work. So if you make a stone-built clock with gears and stuff, there's a 30% chance it just kind of sits there.
What can you do with it? Some suggestions:
1) Create a bunch of boulders that you can roll down a hill and crush your enemies
2) Create an impromptu wall with arrow slits so you can gain protection from your enemy while you cast spells / shoot arrows at him
3) Wall off your enemy into a corner
4) Create a bunch of statues of yourself in your enemy's castle
5) Rough up the floor to make it difficult terrain
6) Create a staircase leading up to a higher level you can't easily reach
7) Fix an existing, broken stone stairway
8) Block off a doorway you just went through
9) Create a doorway in the middle of a wall you want to get through
10) Build a stone box to hold your stuff
11) Open up some windows in the side of the crypt you're in to allow sunlight in to counteract magical darkness
12) Remove the support columns on the bridge that your enemy army is currently marching over, sending 100 anti-paladins down into the chasm below
13) Create a bridge over that chasm down into the unending darkness
Does that help? For a creative player, it's incredibly useful.