Throwing monk weapon


Advice

Sovereign Court

Random question - what's the best monk throwing weapon? (Besides the shruriken or rope dart - they ruin the main advantage of using a throwing weapon vs a bow - being able to use it in melee without penalty.)

And I'm not worried about losing the unarmed damage bonus - I'm considering a throwing weapon build which dips into monk and uses flurry instead of TWF, because that way I only need to enchant one weapon rather than two.

Edit: And I never thought about it before - but why did Pathfinder remove the range from sais? I remember they could be thrown in 3.5. It's not like they were OP.

Scarab Sages

Lungchuan tamo are decent, and wushu darts are good if you have brawler levels (fighter or the class). Kyoketsu Shoge is likely going to be your best choice as it can be used in melee or thrown, and if you throw it you can retrieve it using the rope and hoop.

The problem with any thrown weapon user that isn't using shuriken, the Kyoketsu Shoge, or the rope dart is that you will need quick draw and several weapons to throw, which gets expensive once you have to star enchanting them.

Sovereign Court

Imbicatus wrote:

Lungchuan tamo are decent, and wushu darts are good if you have brawler levels (fighter or the class). Kyoketsu Shoge is likely going to be your best choice as it can be used in melee or thrown, and if you throw it you can retrieve it using the rope and hoop.

The problem with any thrown weapon user that isn't using shuriken, the Kyoketsu Shoge, or the rope dart is that you will need quick draw and several weapons to throw, which gets expensive once you have to star enchanting them.

That's what the blinkback belt is for. :P

Curious - do you know exactly how the Kyoketsu shoge is supposed to work? I was looking at it - but it seems to be a mess of rules - and searching through the forums - no one seemed sure.

My best guess is that it's both a monk dagger (with crappy crit) which can be thrown like a rope dart and can be used as a light weapon(mention of off-handing) and can used as a two-handed reach weapon with bludgening damage (not finessed).

If it works that way - it seems pretty much what I'm looking for. I wouldn't get much out of the reach - but otherwise very handy. (and I wouldn't have to use up the belt slot with a blinkback)

Scarab Sages

I agree it's a mess. Ultimate combat fell victim to GenCon editing crud, and it's worst in the weapons. (Although boar style and the tetori were bad too.)

You best guess is mine as well, and how I would run it.

Sovereign Court

Maybe I'll run it in PFS next time I go to Origins. Undoubedly someone will call over a judge and they can tell me how it actually works. (and use a level 1 character so that I can re-spec if they decide to make it suck :P)

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