Sap Master Through Spells


Advice


I've been trying to stat up an arcane trickster and would really like it to work with sap master if at all possible. The issue is bludgeoning damage is really hard to search for.

Are there any spells that would qualify for sap master, perhaps after an application of reach/merciful metamagic?

I saw ki arrow, but its strictly worse than just shooting regular arrows (seriously the spell is so useless). Are there any other options?

Scarab Sages

DiscOH wrote:

I've been trying to stat up an arcane trickster and would really like it to work with sap master if at all possible. The issue is bludgeoning damage is really hard to search for.

Are there any spells that would qualify for sap master, perhaps after an application of reach/merciful metamagic?

I saw ki arrow, but its strictly worse than just shooting regular arrows (seriously the spell is so useless). Are there any other options?

No spell will work with sap master, as spells are not bludgeoning weapons.


Rays count as weapons. Ki arrow counts as an unarmed strike.
There is a slyph racial spell that deals bludgeoning damage (but I'm not sure if it can deal sneak attack damage because of how telegraphed it is).

I feel like you didn't try very hard on that response.

Scarab Sages

Rays qualify as weapons but they are not bludgeoning weapons. Ki arrow does damage as an unamred strike, but it is not an unarmed strike.

If you used Ki arrow with a blunt arrow it would work I suppose, but that's it.


How about Telekinesis? It's high level, but getting your sneak attack damage 30 times over would be pretty sweet.


Telekinesis is a fantastic option. I feel like its too late game to legitimize the arcane trickster though (why not just go full rogue with a ring of telekinesis?).

I hadn't considered it yet though, thanks :)

Grand Lodge

Weapon Versatility(Ray).

Scarab Sages

blackbloodtroll wrote:
Weapon Versatility(Ray).

A ray does no weapon damage on it's own, it''s only a delivery system for a spell effect. Therefore, Weapon Versatility (ray) does nothing.

Grand Lodge

Imbicatus wrote:
blackbloodtroll wrote:
Weapon Versatility(Ray).
A ray does no weapon damage on it's own, it''s only a delivery system for a spell effect. Therefore, Weapon Versatility (ray) does nothing.

You could say the same with a sling, or bow.

Still, the feat works with both of those.

Also, if a ray deals no damage itself, then all the rules/FAQs about weapon-like spells, about applying things like Weapon Specialization, Sneak Attack, and various other things, don't work.


DiscOH wrote:

I've been trying to stat up an arcane trickster and would really like it to work with sap master if at all possible. The issue is bludgeoning damage is really hard to search for.

Are there any spells that would qualify for sap master, perhaps after an application of reach/merciful metamagic?

I saw ki arrow, but its strictly worse than just shooting regular arrows (seriously the spell is so useless). Are there any other options?

A Witch's prehensile hair is arguably bludgeoning. The rules say it count's as "limb", which, without claws or fancy monk bizness, should be bludgeoning, yes?


Probably not ideal if your to-hit isn't very high, but you can always punch someone and if you have a touch-spell discharge it through the unarmed strike, dealing both spell damage and bludgeoning damage, allowing sap-master to work.


blackbloodtroll wrote:
Weapon Versatility(Ray).

OMG this is perfect. Thank you!

Scarab Sages

blackbloodtroll wrote:
Imbicatus wrote:
blackbloodtroll wrote:
Weapon Versatility(Ray).
A ray does no weapon damage on it's own, it''s only a delivery system for a spell effect. Therefore, Weapon Versatility (ray) does nothing.

You could say the same with a sling, or bow.

Still, the feat works with both of those.

Also, if a ray deals no damage itself, then all the rules/FAQs about weapon-like spells, about applying things like Weapon Specialization, Sneak Attack, and various other things, don't work.

The difference is, sling and bow projectiles are weapons and do weapon damage. Rays do spell damage. While weapon Specialization, Sneak attack and so forth work, the extra damage the apply is considered part of the spell and do the same damage type as the spell.

Weapon versatility changes the damage type of one weapon to another. Other than battle poi, there are no weapons that do energy damage.


blackbloodtroll wrote:
Weapon Versatility(Ray).

You can bludgeon fire elementals to death with scorching ray? Now I've seen everything. Though I'm not sure how you "shift your grip" on a ray.

Grand Lodge

Imbicatus wrote:
blackbloodtroll wrote:
Imbicatus wrote:
blackbloodtroll wrote:
Weapon Versatility(Ray).
A ray does no weapon damage on it's own, it''s only a delivery system for a spell effect. Therefore, Weapon Versatility (ray) does nothing.

You could say the same with a sling, or bow.

Still, the feat works with both of those.

Also, if a ray deals no damage itself, then all the rules/FAQs about weapon-like spells, about applying things like Weapon Specialization, Sneak Attack, and various other things, don't work.

The difference is, sling and bow projectiles are weapons and do weapon damage. Rays do spell damage. While weapon Specialization, Sneak attack and so forth work, the extra damage the apply is considered part of the spell and do the same damage type as the spell.

Weapon versatility changes the damage type of one weapon to another. Other than battle poi, there are no weapons that do energy damage.

Oh?

How do you feel about Weapon Versatility(Bomb)?

If Weapon Versatility doesn't apply to Rays, then neither does Weapon Specialization, or Sneak Attack, as they add to Weapon Damage.

This is because, if they don't deal weapon damage, then there is nothing to increase.

So, to help you understand, the damage of a Ray spell, is both spell damage, and weapon damage. This is because the spell determines the damage, that the Ray deals, which, is considered a weapon, and therefore, dealing weapon damage.

Scarab Sages

I also think weapon versatility shouldn't apply to bombs. Changing bomb damage types should be done with discoveries, and there is at least one discovery that does piercing damage on bombs.

This doesn't affect focus, specialization, or any other weapon feat that can apply to bombs or rays. I just don't think it's RAI or frankly makes any kind of sence to gange yor grip on a bomb or ray to change fire damage into bludgeoning.

Let's take disrupt undead. If you use weapon versatility to change its damage type from positive energy to slashing, would it now damage non- undead?

Grand Lodge

RumpinRufus wrote:
How about Telekinesis? It's high level, but getting your sneak attack damage 30 times over would be pretty sweet.

Does it actually work that way? Telekinesis would let you throw objects up to your caster level and then you could apply sneak attack on each one? or would it be applied only once for the spell?


Richard McGuffin wrote:
RumpinRufus wrote:
How about Telekinesis? It's high level, but getting your sneak attack damage 30 times over would be pretty sweet.
Does it actually work that way? Telekinesis would let you throw objects up to your caster level and then you could apply sneak attack on each one? or would it be applied only once for the spell?

Now that you mention it, isn't there an FAQ somewhere on Sneak Attack and Scorching Ray? I tend to think "each attack gets sneak attack damage" because that's how it works for weapon attacks, but they may have clarified that spells work differently.

Shadow Lodge

blahpers wrote:
blackbloodtroll wrote:
Weapon Versatility(Ray).
You can bludgeon fire elementals to death with scorching ray? Now I've seen everything. Though I'm not sure how you "shift your grip" on a ray.

Easy.

You turn your wrist 90 degrees to the right if you want piercing, and 90 degrees to the left if you want bludgeoning.


Only thing I can think of is 10 levels of AT for Surprise Spells, then dropping a Merciful Stone Call.

Grand Lodge

RumpinRufus wrote:
Richard McGuffin wrote:
RumpinRufus wrote:
How about Telekinesis? It's high level, but getting your sneak attack damage 30 times over would be pretty sweet.
Does it actually work that way? Telekinesis would let you throw objects up to your caster level and then you could apply sneak attack on each one? or would it be applied only once for the spell?
Now that you mention it, isn't there an FAQ somewhere on Sneak Attack and Scorching Ray? I tend to think "each attack gets sneak attack damage" because that's how it works for weapon attacks, but they may have clarified that spells work differently.

Thanks, I think I found it. However It's still abit confusing becuase you get multiple hits in a single round like the scorching ray example but it also requires separate attack rolls for each hit like the flame blade example.

FAQ wrote:

Sneak Attack: Can I add sneak attack damage to simultaneous attacks from a spell?

No. For example, scorching ray fires simultaneous rays at one or more targets, and the extra damage is only added once to one ray, chosen by the caster when the spell is cast.
Spell-based attacks which are not simultaneous, such as multiple attacks per round by a 8th-level druid using flame blade, may apply sneak attack damage to each attack so long as each attack qualifies for sneak attack (the target is denied its Dex bonus or the caster is flanking the target).


Well, Scorching Ray also requires multiple attack rolls, so I guess Telekinesis falls under the same "extra damage only added once" category.

I think the difference is that with Scorching Ray and Telekinesis, you cast the spell and then roll all the attacks right then. Whereas with Flame Blade, you roll an attack, do damage, and then decide whether to roll another attack.

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