London Duke
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I have a 6th level Nature Fang Druid in an eberron campaign.
I cannot seem to figure out what would be the best slayer talent for 6th level.
He is an assassin/druid focused on stealth and "spell strike"
My feats/talents are:
1. Spell focus: necromancy
3. Weapon focus: double bladed scimitar
4. Slayer Talent: Two weapon fighting
5. Blessed Hammer (works with dbl scimitar instead of warhammer)
I plan to grab improved 2wf at 8 and 2w rend at 10.
What would be the best for the 6th level talent?
London Duke
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Yea but it would not be likely to ever hit with it... Plus I think the rest of the group would cry foul... They are less optimized. So I am hoping to find something thematic but effective.
I was thinking:
Slow Reactions, I could hit a guy for sneak attack and then move away/around or cast a spell.
Surprise Attack, anytime I deal sneak attack I can make the person my studied target. And I have a really high perception so I should always be able to act.
Camouflage, super versatile and non-typed bonus to stealth (probably overkill)
Trap Spotter, this way if I am off scouting in a different direction I wont accidentally step on a trap (however we have a trapper ranger who already feels I am stepping on his toes)
Snap Shot, Basically allowing me to always put my studied target on someone at the beginning of combat.
Combat trick, bonus feat...
Mergy
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Don't forget that you can already study your target as an Immediate Action if you deal sneak attack damage.
Barroom Brawler is not worth it. You really are best off continuing your move up the Ranger Combat Styles, and then grabbing Combat Trick at level 8 for something like Lunge or Vital Strike. I also see you're eligible for Seething Hatred, if you often run into a certain type of enemy.
One other option is grabbing a favoured terrain, especially if your group is often fighting in the same areas. That would set you up to be able to hide in plain sight at level 12.
Do you have an animal companion? You could be going for Teamwork feats and then using your companion's feats to get the same.
London Duke
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I did like the idea of Seething Hatred but my DM is about to start diversifying our enemies because our ranger is crushing things with his FE selections. I figure I could always use Barroom Brawler to gain Seething Hatred as needed. I know that continuing with the combat styles seems epic, I would have ITWF before any other 3/4 BAB class, but being at 2/2/-3 for my attacks (not adjusted) seems pretty hard to over come. Its why I tend not to grab Power Attack with 3/4 BAB classes, its just too hard to hit.
Given how important it is for SA, do you think Surprise Attack would be helpful? my bonus to initiative is only +2 so conceivably, I could be pretty low on the turn order, depriving me of Flat-footed Sneak attack.
edit: No animal companion, I have the Wolf Domain
Mergy
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Surprise Attack isn't important for sneak attack. You want to be using summon nature's ally for flank buddies. Since you have the Wolf Domain, I would like to know what your character's intelligence is.
If it's below 13, then you might benefit from a single dip of brawler. You'd get Martial Versatility (far better than Barroom Brawler), Improved Unarmed Strike, and you would be eligible for Combat Expertise and further trip feats from then on.
London Duke
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Yea my int is only 10. I'd be kind of worried about dipping though because of the loss of caster levels. I'm our only caster, everyone else is melee something.
I tend to sneak up, surprise round stab someone and apply studied target. Then on my next turn, I swift action a touch spell (pox pussles, contagion, marid's mastery, fridgid touch) and wack the hell out of them. From there its just full attack until dead.
Mergy
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Okay, if you're the only caster that changes things. You likely want to keep being a sneaky melee helper, but I would shift some of your focus to summoning and being your full casting self. What use have you found for Spell Focus (necromancy)? I'm not sure there are many druid spells in the necromancy school. See if you can switch it out or retrain it for Spell Focus (conjuration), using the retraining rules from Ultimate Campaign. From there, grab things like Quicken Spell and Augment and Superior Summoning.
This has the double bonus of providing some additional targets to your enemies so that your allies aren't hit as much, and of also giving you flank buddies for the rounds after.
How are you casting spells as a swift action without Quicken Spell, by the way?
London Duke
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The druid spell list actually has several necromancy spells and a good number of them are touch spells, nasty ones at that.
As to how I cast touch spells as a swift action is a feat called blessed hammer . My DM let me apply it to the Double Bladed Scimitar which is the favored weapon of my guy's faith.