Does Paizo have too many irons in the fire?


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Jiggy wrote:
Odraude wrote:
I've seen the same movie, with my girlfriend, and we both though it was a provocative film about someone in a tight spot and some of the things your mind does to cope with it.
I saw it with my wife and I thought it was Cast Away in space but a lot less interesting. I could try to examine agenda-pushing, but I'm too distracted by how they temporarily changed how space works just long enough to kill the chatty dude. :/

Fair enough. Wilson was certainly more compelling than George Clooney, I'll give you that :)

DrDeth wrote:
Guys, Gravity is not what this thread is about. Can we get back on subject, please?

Fair enough. It was really in regards to the agenda comment, but that in itself is off topic so I'll stop.


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Sean K Reynolds wrote:

Wiggz, that doesn't even make sense.

Your statement implies that the designers, developers, and editors at Paizo are spending X minutes per day specifically to focus on "LGBT flag waving"* instead of spending those X minutes "checking for rules compatibility" or "editing books" or "answering FAQs."

It's like you think there's some extra mental process involved in being sensitive to LGBT issues, instead of it being a trained part of your thinking. An editor doesn't read a book, then do another pass to check specifically for LGBT issues, and another to check for profanity, and another for rules language. It's all part of the same process--the editor reads the text, and if there's anything that sets off a mental flag**, something gets done about it.

* aka treating LGBT people (which includes many people on staff) like they're people... instead ignoring, marginalizing, or suppressing them.

** Whether that mental flag is "I don't think that's the correct name for the feat they're citing," or "we don't normally include f-bombs in our books," or "maybe this significant NPC shouldn't be a gay stereotype."

I don't always agree with SKR, but when I do, it's because he writes something like this.


Kelsey MacAilbert wrote:
I don't. I was born in '91. What happened, exactly? The OD&D/AD&D/1st Edition/2nd Edition/Red Box stuff is confusing.

Good lord, my daughter is older by more than a decade. Way to make a guy feel old, dude. :)

DrDeth wrote:
Guys, Gravity is not what this thread is about. Can we get back on subject, please?

Yes, this thread definitely has too many irons in the fire.


3 people marked this as a favorite.
Damon Griffin wrote:
Kelsey MacAilbert wrote:
I don't. I was born in '91. What happened, exactly? The OD&D/AD&D/1st Edition/2nd Edition/Red Box stuff is confusing.

Good lord, my daughter is older by more than a decade. Way to make a guy feel old, dude. :)

DrDeth wrote:
Guys, Gravity is not what this thread is about. Can we get back on subject, please?
Yes, this thread definitely has too many irons in the fire.

My Grandson is only 3 years younger than that (born in 94). Talk about feeling old !!!

-- david


Lisa Stevens wrote:
Drogon wrote:
They just should have grown. Added more staff. Taken a look at their processes to see where they were always falling behind and shore those processes up. Tell their vendors what their expectations are and make them hold to it.

Interestingly enough, we have done exactly what you have said we didn't do. We have more editors now than we ever have. We have more folks on the design team than ever. More developers than ever. Our editorial department has grown significantly in the past two years. So has our art department.

As for editing, our books get more editing passes than they did in the past and the exact same people are taking those passes, along with a bunch of new eyes. This past year, we even had two editing interns to lend two extra sets of eyes.

If the answer to the question posed in this thread is to hire more people, then we have done that. And continue to do so. We have another editing position open now. I expect we will hire another developer or two in the near term as well. Paizo isn't afraid of growing. We have grown quite a bit in the exact time frame you are saying we were staying small in.

I am not exactly sure why our products aren't stacking up the expectations of some of our customers as this thread shows, but the answer isn't because we haven't hired more people. Matter of fact, it may be because we DID hire more people. Possibly. One thing I know from years in business is that as a company grows and hires more people, they all get a little less efficient.

As folks have said earlier in this thread, nobody hates errors in a published product more than the folks here at Paizo. Nobody. We strive to perfect our craft every day. And we will continue to do so.

-Lisa

Doesn't more people require more space as well? Being too cramped can affect workers moods, which in turn, have an effect on productivity and works quality.

Community Manager

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Gars DarkLover wrote:
Doesn't more people require more space as well? Being too cramped can affect workers moods, which in turn, have an effect on productivity and works quality.

It does, yes! Turns out, there's a whole 'nother part of the office building that's available for expansion (that we've already started expanding into).

Shadow Lodge

1 person marked this as a favorite.

Holy thread resurrection, Batman!


Liz Courts wrote:
Gars DarkLover wrote:
Doesn't more people require more space as well? Being too cramped can affect workers moods, which in turn, have an effect on productivity and works quality.
It does, yes! Turns out, there's a whole 'nother part of the office building that's available for expansion (that we've already started expanding into).

That was kinda quick, considering the thread being necroed and all.

Kthulhu wrote:
Holy thread resurrection, Batman!

It's not even one year, I have necro'd much older stuff.


1 person marked this as a favorite.
Liz Courts wrote:
Turns out, there's a whole 'nother part of the office building that's available for expansion (that we've already started expanding into).

and Paizo's getting larrrrger


Gars DarkLover wrote:

It's not even one year, I have necro'd much older stuff.

"That's what she said!" (old joke)


"Too much Irons in the Fire" vs "Not Enough People to Work Those Irons"

Grand Lodge

Adventure Path Charter Subscriber

It's good to see this ole thread get some love.

-Skeld

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