
![]() |

Due to the restrictive Settlement templates for the WoT and the unique mechanic of Deities and domains tied to specific alignments, will these be in the game during the WoT?
Will a Cleric be able to train and level their spells and such from any Seminary and Temple for the entirety of the WoT? Or will alignments and Deities be added in, causing some Clerics to suddenly not be able to train because they can't find a Temple worshiping a Deity that matches their own alignment?

![]() |

According to the info in the latest Gobbocast lee mentioned that Alignment will very likely not make it into the game until well after OE, at such a time that Factions and Role specific Alignments really matter, e.g. Paladins, Assassins, & Full blown necromancers.
Deities however I have no honest clue, but I imagine you'll at least be able to find the names and associate them to your PC well before they implement any hard-coded features that rely on them.

![]() |

I wonder if GW might limit clerics to "Choose any two domains," before adding deities. Come to think of it, I wonder when OR functionality will arrive, so that all clerics won't need the Glory domain any more.
Switching from "Train as many domains as you like, but slot one at a time," to "Train two domains, and slot one or the other," will be a huge change. It seems better to make that change before OE, even if deities themselves are added after OE.

![]() |

I wonder if GW might limit clerics to "Choose any two domains," before adding deities. Come to think of it, I wonder when OR functionality will arrive, so that all clerics won't need the Glory domain any more.
Switching from "Train as many domains as you like, but slot one at a time," to "Train two domains, and slot one or the other," will be a huge change. It seems better to make that change before OE, even if deities themselves are added after OE.
I highly doubt it. That goes against the "do anything you want" philosophy of a sandbox.
I'd like to see Deities come in like factions.

![]() |

Stephen Already has a list of 2 domains to every deity, and with Clerics have 30% more Expendables than Wizards, who have more than Fighters/Rogue together....
I could totally see Clerics being limited in some fashion. See its it limiting the Role, and not playing the Role, there is a big difference there. "Do anything you want," to me means play any role you want.
I think eventually they will mimic the table top game. Cleric and Wizard will both have to make meaningful choices that limit what expendables that they will be able to use.
Both having more than double the expendables allows them both too much customization compared to the Fighter/Rogue, and eventually will have to allow for all the expendables to be balanced against each other so that no one can make builds that will be too OP. Having the focus will allow you to have powerful abilities, without having to balance as much.

![]() |

In the complete design, you cannot slot a domain unless you belong to an appropriate deity's faction. And you cannot join a deity's faction unless you are within one step of that faction's alignment.
Nothing is stopping you from training every domain if that's what you want to do. However, in order to do so you'd have to change deities and alignments until you were able to collect a complete set. And once you had done that, you would still have access to only one deity's domains at a time.
Every character can learn everything. The choices you make limit your available tools to some subset of what you've learned.
I suspect we'll see similar mechanics with other faction training. If you join Red Mantis and learn their secrets of assassination, you'd probably lose access to those abilities if you changed your alignment to LG and joined the Eagle Knights.

![]() |

When will they be implementing Deity and Alignment related restrictions?
From the first response in this thread:
According to the info in the latest Gobbocast lee mentioned that Alignment will very likely not make it into the game until well after OE, at such a time that Factions and Role specific Alignments really matter, e.g. Paladins, Assassins, & Full blown necromancers.
It's hard to believe they'll be able to put in deities and their restrictions before Alignment and its.

![]() |

From the first response in this thread:
KotC Carbon D. Metric wrote:According to the info in the latest Gobbocast lee mentioned that Alignment will very likely not make it into the game until well after OE, at such a time that Factions and Role specific Alignments really matter, e.g. Paladins, Assassins, & Full blown necromancers.It's hard to believe they'll be able to put in deities and their restrictions before Alignment and its.
That's why I'm thinking we might get a "choose any two domains" stage as an intermediate step between clerics with every domain and clerics of specific deities.
Clerics who can train every domain to maximum level will be incredibly versatile Swiss Army Characters. Give them a couple of minutes between combats, and they can reconfigure to handle most situations.