
Adam500 |
So we just had a near-TPK in our online run of the Emerald Spire super-dungeon, and after my Gunslinger died I've decided to have a bit of fun and try out the Arcanist class from the new ACG. After seeing the Blockbuster Wizard guide I've decided I really want to give a Blockbuster Arcanist a try and have set out to figure out how to make it work.
Arcansit (Admixture School Savant)
Elf 8/17/10/19/12/14
Traits
Magical Lineage (Fireball), Reactionary (+2 Init)
1. Arcanist - Spell Focus (Evocation)
2. Arcanist -
3. Arcanist - Intensified Spell
4. Arcanist -
5. Arcanist - Spell Specialization, Exploit?
6. Arcanist -
7. Arcanist - Greater Spell Focus
8. Arcanist -
9. Arcanist - Empower Spell, Exploit?
10. Arcanist -
11. Arcanist - Dazing Spell, Exploit?
12. Arcanist -
13. Arcanist - Quicken Spell, Exploit?
14. Arcanist -
15. Arcanist - Spell Perfection, Exploit?
16. Arcanist -
17. Arcanist - Spell Penetration, Exploit?
18. Arcanist -
19. Arcanist - Greater Spell Pen, Exploit?
20. Arcanist -
Possible Exploits: Potent Magic, Metamagic Knowledge (Bonus Feats), Bloodline Developement?, Dimensional Slide, Familiar, Quick Study, See Magic
So far looks good to me, my main problem is deciding what Exploits to take and when. So suggestions on Exploit placement would be appreciated. I'm coming back into the game at lvl 3 so I have some time to think about it as well.
Main gimmick will be Intensified Burning Hands until I reach 5-6th level.