| Gator the Unread |
I am looking for advice; I am posting here because it's almost entirely 3rd party products.
I got a combination that appears to work, but I have doubts, so I bring it to the experts and/or peanut gallery. It relies on the Augment Weaponry customization, which, as stated, does not stack with expansion or other powers/magic that increase the user's size.
Say my psychic warrior/aegis carried a weapon around that was too big (say, a huge greatsword carried by a medium-sized psychic warrior) to used. Before combat he drops it to the ground, and uses Expansion or giant form to get big enough to use it. And then, he picks it up, where his Augment Weapon customization kicks in, wrapping the weapon in power and making it strike as if it was one size larger.
Does that work?
If it does, we have the following from Aegis...
...added to the Psychic Warrior:
This increases weapon damage 4 steps, or colossal . It would require carrying around a colossal weapon (a colossal greatsword weighs, I assume, x16 weight) 128 pounds, and trying not to look anime when normal sized.
| Gator the Unread |
I'll quote the power:
"All your equipment, worn or carried, is similarly expanded by this power. Melee and projectile weapons deal more damage."Since you now carry the weapon, it increases in size. Thus the abilities don't stack. And you got a weapon weighing around 4 metric tons.
That would make several (indirect) uses of the power pointless. Your carrying capacity, for example, would be pointless, because everything you pick up would also increase in mass (weight), and so on.
...but I'm not sure your wrong. I've always played this and similar abilities that the duration applies to how long you stay the new size, not how long the "field-of-make-things-big" sticks around.
I also hate your explanation because it doesn't jive with what I want, but there you go.
I'd say only equipment carried when you manifest the power is effected. But I'd also say Augment Weapon customization only applies to weapons carried when you create your suit.
So (Enlarge -> pick up weapon -> form suit) would get what you want.
That would work I guess. Its only, what, an extra d6 damage? I think spending a round or two to make that happen would be worth it.
What about 'Call Weaponry'? I expand and attack with a appropriately sized weapon. Next action, I call a weapon to my hands (one size too big, because of powerful build), and form my astral suit around it. Would that work?
More importantly, it really has to do two things: make sense in a fluff manner, and make sense in a rules manner.