
STR Ranger |

Str Ranger Here,
Check the Avatar. I am actually using this in game.
He is a Warpriest with the Champion of the Faith Archetype.
Level 6 at the moment.
Str 16 (3pts+2 human, +1 4th)
Dex 10
Con 14 (5pts)
Int 10
Wis 15 (7 pts)
Cha 14 (5 pts)
DEADLY STROKE.
Do DOUBLE DAMAGE. on everything. Way better than Vital Strike.
1-Aura, Blessings (Good,Destruction), focus weapon: Bastard Sword, orisons, sacred weapon (Good aligned), Fey Touched, Human- Dazzling Display
2-Fervor 1d6
3-Detect Evil Power Attack
4-Smite Evil 1/day
5-Fervor 2d6,Divine Protection
6-Cornugon Smash
Planned Progression to follow
7-Sacred Armor +1,Shatter Defenses
8-Fervor 3d6,Smite Evil 2/day
9-Bonus Feat- GTR Weapon Focus, Intimidating Prowessor Persuasive
10-Major Blessing, Sacred Armor +2
11-Fervor 4d6Furious Focus
12-Bonus Feat- Deadly Stroke, HOLY Weapon 1/day,Smite Evil 3/day
13-Sacred Armor +3FEAT?
14-Fevor 5d6
15-Bonus Feat- Dreadful Carnage!
So you can Power attack for an easy Demoralize Check. (You treat as flatfooted)
Then DEADLY STROKE with your War Blessing adding 1/2 level in damage and maybe SMITE as well.
At level 12 that's 6 from War and 12 from smite
so 12+24 plus all the normal buffs
Seems to be working fine so far.
Currently the Dazzling Display hasn't been used (mainly a feat tax, unless there is a good chance to debuff a whole bunch of mooks)
AC is just high enough (thanks fullplate!) that he rarely gets hit.
You MIGHT have missed that SHATTER DEFENSES means you treat a demoralized target as FLAT FOOTED.
CORNUGON SMASH lets you auto intimidate any foe you hit with power attack.
Now I am finding fervor does not run out as long as you primarily use LONGER BUFFS.
Destruction Blessing lasts 1 min and does NOT chew fervor.
So Rd1- See target, blow a fervor on either swift bull's Str or DIVINE POWER. Activate Destruction blessing as a standard and MOVE to close.
Rd 2- Swift (whatever buff needed, maybe SMITE) and close+ Attack with power attack (foe is auto check for Demoralized AND is flatfooted if fails)
Rd 3- DEADLY STROKE for double everything (big bonuses for smite and war domain)
So I admit 3 rounds is a long time to get going but the effects build for free since a War priest is going to Buff+Hit anyway in the first 2 rounds.
Now Demoralized is a nice debuff.
Flat Footed via SHATTER DEFENSES drop his CMD, AC and means the enemy can't AOO you.
Deadly Stroke applied to the big damage bonus of Smite+Destruction blessing is a pretty big hit. Even better than a Samurai using it with Challenge it is a good feat for them so why not a class that can stack evem MORE bonus damage
Plus I never said this was great foe ALL warpriests. I said it was great for Smiting War priests with the Destruction Blessing.
How many times can it per done in a day?
Fevor is 3+1/2 class so by the time DEADLY STROKE is online at 12 you could do this combo in 3 combats per day.
By level 15 you would qualify for DREADFUL CARNAGE so EVERYONE could be flatfooted to you after your.