Evil Eye Hex from ACG


Rules Questions

Dark Archive

3 people marked this as FAQ candidate.

I noticed the text of the Evil Eye hex changed in the Advanced Class Guide. Is it no longer mind-affecting? That sentence is omitted.

Original Evil Eye Hex from Advanced Players Guide for the Witch wrote:
Evil Eye (Su): The witch can cause doubt to creep into the mind of a foe within 30 feet that she can see. The target takes a –2 penalty on one of the following (witch’s choice): AC, ability checks, attack rolls, saving throws, or skill checks. This hex lasts for a number of rounds equal to 3 + the witch’s Intelligence modifier. A Will save reduces this to just 1 round. This is a mind-affecting effect. At 8th level the penalty increases to –4.
Most Recent Evil Eye Hex from Advanced Class Guide for the Shaman wrote:
Evil Eye (Su): The shaman causes doubt to creep into the mind of a foe within 30 feet that she can see. The target takes a –2 penalty on one of the following (shaman’s choice): ability checks, AC, attack rolls, saving throws, or skill checks. This hex lasts a number of rounds equal to 3 + the shaman’s Wisdom modifier. A successful Will saving throw reduces this to just 1 round. At 8th level, the penalty increases to –4.

Shadow Lodge

1 person marked this as a favorite.

Even trying to play devil's advocate and suggesting maybe it is intended, the first sentence says:

Shaman Evil Eye wrote:
Evil Eye (Su): The shaman causes doubt to creep into the mind of a foe within 30 feet that she can see.

Good catch, though.

Paizo Glitterati Robot

Removed an unhelpful post.


I'm guessing they grabbed an older version of the evil eye hex. The mind effecting line was added after the witch beta.

Silver Crusade

Or it was done that way for a reason. Because shaman can not take a witch hex of the same name. They wanted to give shaman a little bit extra in the hex department.

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