Warpriest of Urgathoa


Curse of the Crimson Throne


A few weeks ago my group started playing Curse of the Crimson Throne. I didn't have as much time to read as I hoped and a player who has also never played the module asked to play a warpriest of Urgathoa. It seemed reasonable, not knowing about the second part of the AP and I allowed him. How should I handle this?

It should be noted that I do allow evil characters as long as they aren't chaotic stupid. I also allow pvp in my games. My players know this and are cool with it. The character in question was an orphan raised by the church who became more or less a hedonistic guard. He's very low level in the church and may not even know the identity of the high priestess but I also can't see him turning on his church and escaping with his class abilities.


Well, I see two possible solutions:
- he converts to another deity (but you don't see that happening);
- he becomes an enemy himself. This might actually make for great gaming if your players are up for it, but it will end in the character's death, so your player will have to make a new PC.

In fact you could even leave the choice to him. Let the high priestess contact him to try and recruit him for her plans. Now your player can make up him own mind: play along with her or oppose her (in the latter case, his god will probably denounce him, forcing him to pick another patron deity).

Community / Forums / Pathfinder / Pathfinder Adventure Path / Curse of the Crimson Throne / Warpriest of Urgathoa All Messageboards

Want to post a reply? Sign in.
Recent threads in Curse of the Crimson Throne