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I wanted to ensure I have the correct understanding and am telling people the correct thing. In PFO, the NPC classes, such as expert, is simply another name for a crafter or management focused character? If this is not correct, then what role does the expert and such fill? Everyone knows the PC classes, fighter rogue wizard ect, but the NPC ones are alittle bit confusing. I don't want to be giving out bad info.

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I wouldn't call crafters 'NPC' (non-player characters) classes. An 'expert' is a crafting player character who can make a finished product. A 'commoner' is a character who can gather the resources that can be refined into the materials needed by experts to make finished products. Your 'PC' classes, those whose training focuses on combat skills, will likely also be commoners.

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Yes, Goodfellow. The NPC classes we're borrowing from the tabletop game- Commoner, Expert, and Aristocrat- are being used to name PFO roles which are not as adventuring oriented. Commoners have a focus on gathering and refining, Experts on finished products, and Aristocrats on settlement management.
With that said, the non-adventuring roles will still be combat capable and able to contribute in a fight, it's just not their primary focus.
Being, the reason we're calling them NPC classes is because those terms come from a list of classes intended for NPCs in PF TT.

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It will be confusing to name them so for non-TT players. We speak to be understood, so a request for terms clarification isn't exactly derailing the thread. Everyone party to the conversation should be able to understand what we say, and their ability to understand requires that we try to avoid jargon.
My usage conventions notwithstanding.