| Mr Chickins |
Hi all,
I'm wracking my brain here trying to remember where i saw a wagon chase scenario. it had maps and i think it was either part of the pathfinder society, wayfinder or it could have been part of a module.
anyway just looking for a wagon chase scenario to fit into a journey between sandpoint and magnimar.
any ideas would be great.
john
| ohako |
huh. is this for RotRL? well, it doesn't have to be, I guess.
I thought about putting a two-horse carriage into a run with chase cards, but I couldn't think of a way to accurately model a skill challenge undertaken by two creatures tied together.
Here's what I did recently in RotRL
1. The PCs have parked their horses-and-carriage in the ruins of the servants quarters.
2. One of the PCs goes outside to find the horses surrounded by dozens of evil ravens. At that moment, the horses bolt
(at this point, I ditched the carriage and made the game one of rescuing horses from the carrionstorms)
3. I used the chase cards from packs 1 and 2 to make a somewhat convincing chase where the PCs could either run after the horses or fight/get pecked by carrionstorms (who could move freely). Trouble was I randomized the cards, and a really difficult one was at the top, so the PCs just fought birds mostly. Also carrionstorms suck.
So, you could have a chase where the PCs are trying to rescue something or someone while also engaging in a running fight with an enemy who has superior mobility. How's that?
| Mr Chickins |
thanks Ohako,
yeah its for RotRL.. sounds like some a good option.. i just got the chase cards so i should utilise them. i was really trying to remember where i had seen a particular pre-writen event in a module or something that i saw a while back but cant remember where i saw it..wanted to use it.
sorta thinking of a wagon chase as the PC head to Magnimar to investigate the skinsaw cult and foxglove manor. perhaps the SkinSaw cultist set an ambush as they know they are heading to magnimar to investigate.
would be nice to have them on hitch a rid with the local supply wagons THe horses get scared or magically controled and bolt.. and cultist start riding them down a diverted cost road and peruse them with arrows etc possibly heading the cart toward a cliff.
PC will need to get control of the horses and slow them before then go over..
anyway looking for there journey to be eventful.
what do you think?