Recent Conversions?


Curse of the Crimson Throne


I'm looking around the interwebs and I can't find a recent conversion of the AP. I was thinking about converting the various NPCs to updated classes/archetypes, but was not sure if such has been done already. I'm aware of conversion threads to the Pathfinder RPG, but most of those I think are Beta rules or Core rules with a few alchemists or one or two things thrown in.

Against my better judgement perhaps, I let my players roll stats. 4d6 drop lowest. So many 18s were rolled. I saw them roll all of them. There are three players and maybe adding a fourth. For now, its an asimar Sword Scion Magus(from the ACG, its basically a sorcerer magus), a Human Shoanti Urban Barbarian, and a Human Chelaxian Cleric of Sarenrae. No ranged to speak of, and little in the way of skills, melee focused, and super heals. I think they'll be fine for the most part.

So to reiterate: Are there any recent conversions of the path to pathfinder, and if not, what are some suggestions for foes?

Gaedrenn Lamm: Rogue/Expert still?
Vreeg: Necromancer?
Grey Maidens: Cavaliers and Fighter archetypes
Rolth: Necromancer still
Dr. Devaulous: Alchemist of some sort
Lady Andasain: Warpriest? Inquisitor?

Any help is greatly appreciated.


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Just run it as-written, it works pretty well. I know it did for me.

Also this:
Edge of Anarchy
Seven Days to the Grave
Escape from Old Korvosa
History of Ashes
Skeletons of Scarwall
Crown of Fangs


There's no date on the above PDF's, though they are fantastically useful I do wonder when they were updated, and also what the updates were (why the +2 for the Yargin)


Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Quite a few fun alterations can be made to the Curse of the Crimson Thrones NPCs. Some of my thoughts:

Alterations to encounters in the Fishery depend in part on whether you want to up the challenge. There's a certain flavor in Yargin Balko and Lamm to be largely pushovers. But if you wanted to give Yargin to have some actual alchemical talent, you could make him a 1st level Alchemist. And Gaedren could prove a lot more dangerous if you swap his Rogue levels for the Rogue-ish Urban Ranger, with Favored Enemy (Human) and a free Focused Shot feat--with Gobblegut as an Animal Companion, at that. I also like giving Giggles the Enforcer feat.

The bouncers on Eel's End might be well-represented as Brawlers, gaining Maneuver feats as necessary to deal with troublemakers. I've also considered making Devargo an Investigator (Mastermind), with alchemical prowess to fit his druglord role, and some spider-themed tricks like Vomit Swarm.

For the Grey Maidens, I like to make them Samurai (but with proficiency in the Bastard Sword rather than the Katana), to better represent their implacability, and because they will rarely be encountered in the mounted context that the more obvious Cavalier conversion suggests. In any event, they should be of the Order of the Lion.

Queen's Physicians are commonly converted into Alchemists--perhaps filing the serial numbers off the Ratfolk Plague Bringer archetype. Dr. Davaulus himself would make a good Investigator.

I'd leave Andaisin as a full cleric. With her level and the Death Domain, she can Channel to heal herself and harm the party at the same time. If anything, she's probably weaker as a Daughter of Urgathoa, especially if there's a Paladin in the party.

Red Mantis Assassins: Slayer (Deliverer) or Inquisitor (Sanctified Slayer) are very apt base classes for the servants of Achaekak, and of course, they should have at least 3 levels of heir associated Prestige Class to get the signature Prayer Attack and Red Shroud abilities.

Laori Vaus I would suggest making an Inquisitor or Warpriest, in contrast to keeping Shadowcount Sial as a full Cleric. (Would that the Ecclesitheurge archetype was any good whatsoever; I'd love to have Sial eschew armor.)

Vencarlo Orsini is, of course, a Swashbuckler, as is Trifaccia in the final book.

When I ran Curse, I recognized that the Paladin in the party would be immune to just about anything a bardic Ileosa could throw at him, so he amped her up to a Draconic Bloodline Sorceress--which opened up the very appropriate Overwhelming Presence spell to her to cow the rest of the party while throwing around powerful Evocations and putting the Paladin in Forcecages and Mazes.


I definitely second Inquisitor Laori, Swashbuckler Vencarlo (preferably with that one Zorro-like archetype), Alchemists and Investigators in the Queen's Physicians, and (possibly reflavored) Samurai Grey Maidens.

There's a Cavalier archetype that grants some Swashbuckler tricks in ACG, can't remember the name of it right now, but it might be a good fit for Grau Soldado and Sabina Merrin - representing how both were trained by Vencarlo, but also reflecting their more military later occupations.

Bolt Ace gunslinger might be a good option for some of the Sable Marines.

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