| Rachel Carter |
So.... I have a party that is facing the apocalypse, and they found these weapons (had to undergo trials) that each were made from the innocent and moral soul that the horsemen possessed in life, before they became horsemen. My thoughts were that the horsemen can only be killed with the sword by confirming a critical, like a vorpal weapon. As for the end of the story, and maybe the begining of a new one, is that the original horsemen is reborn when killed as a child. The swords also have some spell like abilities. For an example, the sword of pestilence can remove disease, purify food and water, etc, the sword of death might be able to cast raise dead and cure spells, or channel positive energy.
The players are dead set on going after the horsemen, I know Charon, the horsemen of death is on the internet here Charon. , I like it, but am not sold on that build. The latest bestiary made demi-gods mythic...
Does anyone have suggestions on how to go about stating out the horsemen, should I use mythic if they are encountered in their own realm? Should they be wielding artifact weapons? Any suggestions on the weapon designs the party is going to wield?
| Odraude |
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Since Charon is regarded as the most powerful of the Horsemen, I'd probably make him CR 30 with some mythic abilities. look at the Bestiar 5 or Mythic realms for some good CR 30 creatures to throw at them.
I'd personally give him an ability where the person that lands teh killing blow has to save, or else become the next ferryman.
Lord Foul II
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Give him all the abilities of a grim reaper and a soul reaper, including the ability to summon minor reapers this, of course being on top of his normal powers
Maybe give him a few powers from the "death Mage" class or the half fiend template
Definitly give him a mythic path
Treat him as a tier ten mythic for what affects him, whatever rank you actually give him
| ParagonDireRaccoon |
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Would you start with a daemon and customize it, or a character and daemon-ize it, or just make something new, basing it on abilities simillar to the demon lords in bestiary 4 and the great old ones pointed out already?
You could go either way. Find a demon of the CR you're look for to use as a starting point. You could give him an ability to call opponents the party has killed to fight for him. Or start the encounter with a simulacrum (per the spell) of each PC, with an undead template added.
| Chyrone |
I'd personally give him an ability where the person that lands teh killing blow has to save, or else become the next ferryman.
This concept is similar to the ending of a book of Clive Barker, "Midnight meat train", where the protagonist kills "The Butcher" and ends up brainwashed as its replacement.
Quite the devious plottwist