The Minimum Number For A Company


Pathfinder Online

Goblin Squad Member

Apologies if this was said before and I missed it.

I was wondering if GW said what's the minimum number you need to form a company. I thought someone said in alpha right now it's 1 person. If that's true, do we know if that's also confirmed for EE?

Goblin Squad Member

I have heard the same as it takes for a party (6 I believe) and I've also heard 10.

Good question, Quietus. :)

Goblin Squad Member

um, either four or six. probably six.

Goblin Squad Member

1 person marked this as a favorite.

"either" and "probably" are why it's a good question.

Goblin Squad Member

I'm going to guess, 6, the same as a party size.

Goblin Squad Member

EoX Hobs wrote:

I have heard the same as it takes for a party (6 I believe) and I've also heard 10.

Good question, Quietus. :)

The 10 was the minimum number of signatories on a settlement charter.

Goblin Squad Member

except the "um" of course ;)

Goblin Squad Member

1 person marked this as a favorite.

Decius was able to create a Venture Company named The Seventh Veil in Alpha all by himself, and then add members to it. I can't imagine why there would be a requirement to have more than one Character, but I guess it wouldn't shock me if they decided to require a full party (6 Characters).

Goblin Squad Member

Nihimon wrote:
Decius was able to create a Venture Company named The Seventh Veil in Alpha all by himself, and then add members to it. I can't imagine why there would be a requirement to have more than one Character, but I guess it wouldn't shock me if they decided to require a full party (6 Characters).

When Decius created the company, and he admitted others to it, did he retain the ability to disband the company?

Goblin Squad Member

Bluddwolf wrote:
Nihimon wrote:
Decius was able to create a Venture Company named The Seventh Veil in Alpha all by himself, and then add members to it. I can't imagine why there would be a requirement to have more than one Character, but I guess it wouldn't shock me if they decided to require a full party (6 Characters).
When Decius created the company, and he admitted others to it, did he retain the ability to disband the company?

I believe so, but I'm not 100% sure.

I expect the "minimum viable product" implementation of Venture Companies will be very much like single-leader guilds in most other MMOs, much like the MVP for Settlements. Crowdforging will likely determine what features get added, and how they're prioritized.

Goblin Squad Member

Creating companies may not be the same in EE as in Alpha. I seem to remember a 24-hour period to have a charter completed was on the table at one time. It may be possible that companies are formed outside of play on the Goblinworks forums/site, especially if for EE they have 1 account=1 character. It does not seem practical to have minimum number of accounts for a company if it only takes 1 account to start the company.

Goblin Squad Member

Harad Navar wrote:
I seem to remember a 24-hour period to have a charter completed was on the table at one time.

That 24-hour period was to gain Settlement sponsorship, which is no longer a requirement for all Companies.

Goblinworks Executive Founder

Bluddwolf wrote:
Nihimon wrote:
Decius was able to create a Venture Company named The Seventh Veil in Alpha all by himself, and then add members to it. I can't imagine why there would be a requirement to have more than one Character, but I guess it wouldn't shock me if they decided to require a full party (6 Characters).
When Decius created the company, and he admitted others to it, did he retain the ability to disband the company?

The interface wasn't all there at the time, and I don't recall seeing a /disbandVC command in the command list.

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