wood domain wizard?


Advice

Grand Lodge

I was playing pathfinder society this weekend and there was a wizard at the table with something along the lines of "wood domain ability" which granted him a SLA (I'm guessing that's what it was) that did 1d6 + int damage via a conjured thrown wooden spear that (where int modified his to hit) splintered and did bleed damage on the next round. The caveat was that it gave him some kind of weakness to metal.

He didn't know the source (...) as he's simply bought all the plugins via herolab. The DM didn't make him present source material (almost completely not related..I've yet to see a GM force the player to provide official source material for anything they use in PFS.. but I've only been playing a few months).

The guy said "it must be new" as he got it in one of the recent herolab packs. So my question is, what is it/what companion book is it from?

Grand Lodge

Ultimate Magic. it's one of the elemental domains of the alternate 5 element model. Earth, Fire, Water, Wood, and Metal, if I remember it correctly.

Dark Archive

Splintered Spear is standard for the Wood Wizard arcane school. It's from Ultimate Magic:

"Splintered Spear (Su)

As a standard action, you can create a wooden shortspear appropriate to your size, which hurls itself as a ranged attack against one target within 100 feet (range penalties apply), using your Intelligence modifier as an attack bonus instead of your Strength or Dexterity modifier. The spear deals normal damage according to its size, plus your Intelligence modifier, then breaks into countless splinters; the target takes 1 point of bleed damage each round on its turn. At 6th-level and every 6 levels thereafter, the spear gains a +1 enhancement bonus and the bleed damage increases by +1. You can use this ability a number of times per day equal to 3 + your Intelligence modifier."

Not sure about weakness to metal, but the Wood Wizard can't cast 'Metal' spells. Just as a standard Wizard has opposing schools, an Elemental Wizard has an opposing element, in the WW's case it is Metal.

They have to take 2 spell slots to cast the following:

:Metal Elementalist Spells

0th—mending
1st—gravity bow, magic weapon, shocking grasp
2nd—defensive shock, glitterdust, make whole, shatter, silk to steel
3rd—chill metal, heat metal, lightning bolt, keen edge, greater magic weapon, versatile weapon
4th—malfunction, shout, stoneskin
5th—lightning arc, major creation, rapid repair, rusting grasp, soothe construct, unbreakable construct
6th—chain lightning, disintegrate, wall of iron
7th—control construct, lightning rod (?), statue
8th—call construct, iron body, greater shout, stormbolts
9th—meteor swarm, repel metal or stone, ride the lightning"

No weakness is mentioned though.

Grand Lodge

Weird.. I don't remember seeing that when I looked through ultimate magic.. but I don't usually do full caster characters so could have easily skipped over it. Thanks for the info ^_^ I'll pass it on to my wife.


It's not unusual for PFS GMs to give a pass to any material that is available on the PRD, since it's easy to look up in this era of smartphones and tablets.

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