Metamagic Interaction Sanity Check


Rules Questions


Bouncing + Persistent spell: net effect is if first target saves twice then you can elect another target who must also save twice. Is that correct?

Persistent spell wrote:
Benefit: Whenever a creature targeted by a persistent spell or within its area succeeds on its saving throw against the spell, it must make another saving throw against the effect. If a creature fails this second saving throw, it suffers the full effects of the spell, as if it had failed its first saving throw. A persistent spell uses up a spell slot two levels higher than the spell’s actual level. Spells that do not require a saving throw to resist or lessen the spell’s effect do not benefit from this feat.
Bouncing spell wrote:
Benefit: Whenever a bouncing spell targeting a single creature has no effect on its intended target (whether due to spell resistance or a successful saving throw) you may, as a swift action, redirect it to target another eligible creature within range. The redirected spell behaves in all ways as if its new target were the original target for the spell. Spells that affect a target in any way (including a lesser effect from a successful saving throw) may not be redirected in this manner. A bouncing spell uses up a spell slot one level higher than the spell’s actual level.


Correct.

But since it takes 3 extra spell levels to do, any spell that's really brutal won't take effect until the endgame (Disintegrate, for example), in which case there are better spells to cast.


Might work nicely with a rod of persistent metamagic.


I'm making a Universalist wizard for metamagic mastery. Prep the 1st level boost and use the mastery when needed.


Darksol the Painbringer wrote:

Correct.

But since it takes 3 extra spell levels to do, any spell that's really brutal won't take effect until the endgame (Disintegrate, for example), in which case there are better spells to cast.

Unless you take the wayaang spell hunger + magical lineage traits, in which case this only ends up as 1 spell level.

Liberty's Edge

Darksol the Painbringer wrote:

Correct.

But since it takes 3 extra spell levels to do, any spell that's really brutal won't take effect until the endgame (Disintegrate, for example), in which case there are better spells to cast.

I don't think that disintegrate can benefit from the bouncing spell metamagic.

Bouncing Spell (Metamagic) wrote:


Benefit: Whenever a bouncing spell targeting a single creature has no effect on its intended target
Disintegrate wrote:


Effect ray

Not a targeted spell.


Diego Rossi wrote:
Darksol the Painbringer wrote:

Correct.

But since it takes 3 extra spell levels to do, any spell that's really brutal won't take effect until the endgame (Disintegrate, for example), in which case there are better spells to cast.

I don't think that disintegrate can benefit from the bouncing spell metamagic.

Bouncing Spell (Metamagic) wrote:


Benefit: Whenever a bouncing spell targeting a single creature has no effect on its intended target
Disintegrate wrote:


Effect ray

Not a targeted spell.

Fair enough, though there is also the bolded section I put in your quote above.

Bouncing only works on an X Negates type of spell, or if the spell failed to penetrate Spell Resistance.

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