| tieflingwizard |
So, I got a WotR pbp game that I'm in. I'm playing a Hedge Witch that focuses on healing, buffs, and debuffs. For my mythic path, I want to dual path Hierophant/Archmage because of the abilities in both paths. So, my question is in regards to the Dual Path feat. It confuses me due to this being the first time I'm in a game with the Mythic rules.
So here's what I understand:
- Dual Path allows access to another mythic path and its path abilities
- Each tier gives you hit points
What I'm unsure of:
- Does it work like multi classing? Like, every time I choose a path ability (besides universal), I gain a tier in that path? Or is it a constant path just with more choices open to me?
- If the latter, then do I keep the same amount of hp per tier?
Could someone explain the Dual Path feat and the changes it makes to me?
| tieflingwizard |
Oh, so that's how it works. Sorry, I was a bit confused there. Thank you, Lord Mhoram.
Now, I want to bring up another issue I'm having is deciding what path abilities I want to take. So, here are the options I'm looking at.
Archmage Choices:
1st: Abundant Casting, Arcane Endurance, Competent Caster, Enhance Magic Items, Mythic Hexes, Speedy Summons
3rd: Arcane Metamastery, Mirror Dodge, Mythic Spellpower
6th: Channel Power
Hierophant Choices:
1st: Mighty Summons, Overflowing Grace, Relentless Healing
3rd: Abundant Healing, Blessed Companion
6th: Undying Healer
Universal Path Choices:
1st-Tier: Legendary Item, Mythic Spell Lore