Soften Earth and Stone: Does it have a saving throw? Who does it apply to?


Rules Questions


This question did not originate with me, but by another poster on a different message board. I tried to answer the poster's question, although I it was more based upon RAI than RAW. I assumed that "saving throw none" applied to the earth and stone to be affected, while people caught in the area must roll a Reflex save of 10 + spell level + key spellcasting ability modifier as is standard for spells.

Another poster suggested looking the environment section under quicksand, which also had no saving throw to avoid.

Original post:

Quote:

What, exactly, does Soften Earth and Stone do?

http://www.d20pfsrd.com/magic/all-s...earth-and-stone

I've spent way too much time trying to figure this out. It says that those in mud have to make a reflex save, but it doesn't give a DC, and it suggests in the top area that there is no save. Is it a standard save based on the casters level? Is there some save for mud that's listed somewhere? If so, I can't find it. It doesn't appear to be in the environment section. Also, how do I calculate exactly how deep the mud is? It just gives a nebulous "1 to 4 feet depending on the toughness or resilience" of whatever.

It seems really strong, so I'd like to be able to use it, but if it causes the same headache that it did tonight when I tried to use it I guess I'll pass.

Help us make sense of this dilemma.


All spell saves are 10+spell level+ability mod unless otherwise stated.

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