| Blackstorm |
So, yesterday was the session. My pc got to oleg outpost, slicing the bandit encounter like like a knife in the butter. No problem here. But they managed to capture alive two bandits and taken some info. The problem is that, for some reason I totally missed the bandit camp near the outpost, I know it is here, but I was totally sure that the bandits are coming from the stag Lord fort and stopped by the cove only to have a rest before they go to oleg. So, when they captured them, I gave the players a lot of info about the stag lord and his fort. They know the existence of stag lord and the shape and the approximate structure. They missed out the bandits camp. Now, I'd like to somehow "correct" my mistake. Any advice on that?
DM_aka_Dudemeister
|
Live and learn.
As long as the bandits didn't give up the password, this is a self-correcting problem. The Stag Lord's fort is some distance away, so the PCs will have a tough time schlepping across the country side. At some point have a "random" encounter with some bandits, who try to escape not to the Stag Lord but to the Bandit Camp. That'll get the players wondering about what's what.
| Blackstorm |
They didn't give the password. Luckily my players need to explore something. They explored first for Bokken's hut, because they don't have healers in group, so they need a bit of healing power. I gave them the quest t to get a discount. Maybe I'll use the bandits cove to bring them something fun. ..
| pennywit |
This is hardly fatal. Dudemeister's suggestion is an excellent one. There's also a nifty story possibility here. According to the backstory, Haps and Kressle were lovers. Possible random encounters include bandits, hunters, and trappers. At least one of these fellows should say something about "that maniac woman with the axes" who's looking for Haps. It shouldn't take much for her to figure out Haps died at Oleg's. At that point, either her remaining bandits can assault Oleg's or (more likely, IMO) Kressle and her bandits will chase down the PCs.