
Kairos Dawnfury |
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So I'm a team kinda guy. I've always liked small elite squads, probably what drew me to tabletop. So, I love the different orders of knights, organizations and guilds Paizo has presented in Golarion.
I'm really interested in some groups other players have created in their home games, whether you're a GM who made one to hassle their players or a player who used Leadership to found a group for a certain cause.
In Wrath of the Righteous, I worked with my GM to create a commando group named Vigilance. With the assistance of much divine and arcane magic, they had managed to have a fort within the Worldwound named Bastion, which was destroyed and wiped out all the members prior to the campaign, except my character of course. I drew inspiration from the Grey Wardens of Dragonage, the Night's Watch of Game of Thrones/A Song of Fire and Ice, military special forces and some Arthurian Legend for their brotherhood. Now, during the campaign, my Slayer is working to rebuild them to help close the Worldwound for good. I wrote up a Google Doc all about their organization including a brief history and how they operate.

Cyrad RPG Superstar Season 9 Top 16 |

I created the Mages of Abadar or the Guild for the Betterment of Settlements. They're a organization that strives to help smaller towns develop and prosper. They place a headquarters in nation capitols and then station agents in smaller settlements, providing consultation to budding mayors and functioning as community managers. Campaign-wise, agents serve as a party's go-to guys for recruiting help from larger cities while the organization may hire the party to aid smaller towns.
Facility for Delinquent Spellcasters in Absalom functions as a specialty prison for criminal mages. While the justice system executes extremely dangerous mages, the facility forces lesser criminals to enchant weapons, build wondrous items, and brew potions for law enforcement. The grounds are protected by powerful wards and enchantments.

Cyrad RPG Superstar Season 9 Top 16 |

Though not strictly in Golerion, a bard in a campaign I played took over a mercenary guild. It started when he developed a habit of recruiting pretty much anyone and anything to join his guild. I mean anything. He asked kobolds, demons, mutant dragon people, and even big bads to work for him. After persuading a bunch of mercenaries of a guild called the Unyielding Sword, the leader of the guild personally showed up at his doorstep, slapped him with a glove, and challenged him to a duel to first blood.
Instead of participating in the duel himself, the bard got my character to fight in his stead. While the bard was a fat bumbling fool, my character was an amazonian mage/warrioress who's secretly a four-armed, three-headed humanoid cerberus in disguise that studied the works of a war tactician. In the first round, I won initiative and scored a critical hit, my character doing an expert series of sword swipes that caused the clothes of the Unyielding Sword's leader to explode off his body and leave him in boxers with a single cut across his cheek. I won the Unyielding Sword for the bard and was named second-in-command.
Unfortunately, the bard was a cloudcuckolander with an equally clueless player that did not understand how his actions come off to other PCs. He appointed another second-in-command and offended my character, causing her to quit.

Myrryr |
In Rise of the Runelords, one of the first games I ran as a DM, I had a player who was playing a whore (literal) and starting in Sandpoint, she tried to join the Pixie's Kitten, the local brothel and when I gave her the contract, the player signed it without reading it.
Soooo, being a DM, I then wrote up this nice long contract with wonderful little restrictions and rules and all kinds of things. It kind of grew. Now, the Pixie's Kitten is a chain of brothels throughout the entire Inner Sea region and is considered the 'best', catering to almost any kink or desire and the owner of the entire thing is a very old succubus that's much more concerned with business than normal demon interests.
It's now been in all of my games. The Pixie's Kitten, greatest brothel in all of Golarion, with branches in all major and minor cities, and even some branches on Castrovel, Verces, the Abyss and Elysium!
Yeah... all because a player didn't read a contract before signing it.

CommandoDude |

So, aside from the entire kingdom that the PCs are expected to build in the Kingmaker module. I created a semi-autonomous 3 hex big petty-kingdom of Kobolds (who pledged their fealty to me) out of the Sootscales clan and turned their cave into a 1 district big mining city with a port and everything. I even provided structures to train a Colossal Army of Kobolds who marched with the Kingdom against Pitax.
The king of course, being LN was perfectly okay with a LE city of Kobolds who made great miners for the country's gold and silver deposits. There were some compunctions about chelish devil summoning which the king asked to stop (something about getting a fiend to be an accountant).
The rest of the party, which I think were all good aligned, did not let me live this down.

Adam B. 135 |

So, aside from the entire kingdom that the PCs are expected to build in the Kingmaker module. I created a semi-autonomous 3 hex big petty-kingdom of Kobolds (who pledged their fealty to me) out of the Sootscales clan and turned their cave into a 1 district big mining city with a port and everything. I even provided structures to train a Colossal Army of Kobolds who marched with the Kingdom against Pitax.
The king of course, being LN was perfectly okay with a LE city of Kobolds who made great miners for the country's gold and silver deposits. There were some compunctions about chelish devil summoning which the king asked to stop (something about getting a fiend to be an accountant).
The rest of the party, which I think were all good aligned, did not let me live this down.
My group absolutely adored having a Kobold mining town. In fact, when they discovered another hex with gold deposits, they let the Kobolds have it.

CommandoDude |

My group absolutely adored having a Kobold mining town. In fact, when they discovered another hex with gold deposits, they let the Kobold's have it.
"You want a city of EVIL kobolds?!"
"Hey-They're LAWFUL Evil!"
"What alignment are you again?"
"Lawful NEUTRAL and you know that. Besides, we can have them fight for us!"
"You want to turn them into an ARMY? Good thing my favored enemy is human, I think we need a new king!"
#NeverLiveItDown

Adam B. 135 |

The way I see it, those Kobolds weren't hurting anybody. Besides, they asked us for help! By letting them join the kingdom, you are saving lives! The kobolds won't go out murdering and raiding if they are part of your kingdom. The kobolds wouldn't do something silly like rebel. They are too smart to invite the exterminators into their hive.