Help with fleshing out a character backstory / details


Advice


I'm building a new character for an upcomming game. He will probably be from Zimar as i'm joining the campaign in the second session and that will make it easy to turn up in the right area to get in game.

He is an urban ranger and will be moving to shadowdancer, which i decided i wanted to do after listening to some of the old "the shadow" radio dramas on a long commute. As such i'm trying to pepper his details with references :P.

Here's the backstory i have so far:
"Kent Allard grew up in Zimar as the bastard son of Benjamin Allard. Benjamin was a guard captain of local renown for his sharp eye, cutting wit, and kindly disposition. In particular he was popular with the Qadiran residents of the town due to his fair dealings with them. It therefore came as a surprise to the town when their paragon of virtue fathered a bastard son with a local prostitute.

He took ownership of the deed however and took the boy into his house, much to the chagrin of his wife Helen - they had no other children.

Despite Benjamin's best efforts as a parent rumours began to circulate that his son had nothing of his father's kindly disposition. That the whore's blood pulsing in his veins made him corrupt beyond redemption. It seemed like the boy couldn't go more than three days without committing some new atrocity, from minor infractions such as releasing the horses from the guard's stable, to more major events like outright theft and assault.

Finally when the boy was 12 Benjamin decided that decisive action was in order. He divorced his wife and enrolled in the local temple of Abadar to train the clerics, paladins and justicars in the use of arms. He brought his son with him as an acolyte.

Kent hated the order of Abadar. He hated the early mornings, the cleaning, the constant praying and dedication. Over the years his instructors worked on him constantly however, and though they never made a paladin of him, when he left at 18 they had at least made a man of him.

He joined the guard as a recruit and divided his time between work, sparring with his father at the temple, and continual attempts to reconcile with his adoptive mother. She resented his existence, as did half the guard, he had stolen Benjamin from all of them."

At this point he will redeem himself for a few years, and become a Sargent himself. Then group/individual X will intervene and present him with temptation Y. This will lead Kent into a downward spiral and end up in atrocity Z (i need something truly awful!). Group/individual X will have done all this as part of some obscure incantation, the goal of which i will leave open for my GM.

As a result of atrocity Z Allard flees the town but is pursued, and finally fakes his own death in an act of desperation. He returns to Zimar in the persona of Isaac Twambley, a 40 year old veteran of the goblin blood wars from Cassomir. Once back in town he tries to set himself up as a private detective who works for no reward and always hides his face - The Shadow!

This will continue for a while until the shadow discovers a case that he cannot solve. Someone seems to be killing off people he knows. And some detail of the killings lets him know that they know his true identity. Thinking it to be revenge for atrocity Z he skips town and travels south, where he will meet the party.

What Kent doesn't know is that the killer is an aspect of his own soul torn out of him by the psychological trauma of committing the atrocity Z, a key part of the incantation. This fragment of himself lives primarily in the plane of shadows, and it is through this fragment that he will (in a manner decided by my GM) unlock the abilities of a shadowdancer.

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