| chaoseffect |
So I'm looking at the spell Antithetical Constraint and it seems as though it could be pretty amazing, especially with Spell Perfection. How would you go about maxing this combination?
The way I see it is to go Void School Wizard for the ability to tank enemy saves equal to 1/2 level and then Quicken this onto them paired with Piercing or Persistent, with the Magical Lineage being taken to reduce the total spell level by 1 to keep it below a 9th level spell. With that the main issue wouldn't be the save itself, but rather that many things are immune to mind affecting.
Threnodic and Coaxing could be used to overcome undead and vermin/oozes, but at the cost of +2 and being forced into Spell Focus Necromancy. Besides that there are Sorcerer bloodline arcanas that could be taken with a one level dip in Cross Blooded; Undead for undead (though unclear whether it would actually work RAW), Vermin for vermin, Impossible for constructs, or Fey for a +2 DC.
That aside, here's a potential build for straight wizard, race undecided. Human would of course give an extra feat (most likely Improved Familiar, or I could drop something to make room) and more spells for free, but Elf would allow an additional +2 versus SR.
1. Scribe Scroll
1. Persistent Spell
3. Quicken Spell
5. Spell Focus (Enchantment)
5. Spell Focus (Necromancy)
7. Coaxing Spell
9. Threnodic Spell
10. Greater Spell Focus (Enchantment)
11. Extra Traits - Magical Lineage / Reactionary
13. Spell Penetration
15. Greater Spell Penetration
15. Spell Perfection
Any ideas or other suggestions for the build or getting by immunities? Think it is even worth it to specialize to such an extent to try?