| Eridan |
I only can help with a non PF Society answer:
Traits are chosen during character creation and you cannot retrain them via retraining rules. Under some circumstances you can loose a trait and gain a temporary new one. That needs a GM decision.
Quote:
The one exception to this is religion traits—since these traits require continued faith in a specific deity, your character can indeed lose the benefits of these traits if he switches religions. In this case, consult your GM for your options. She may simply rule that your character loses that trait, or she might allow him to pick a new religion trait tied to his new deity. Another option is that if your character abandons a religion, he loses the associated religion trait until he gains an experience level, at which point he may replace a lost religion trait with a basic faith trait.
So i would say you are stuck to your traits but you can learn the 'Additional Traits' feat to learn two new traits.
| SlimGauge |
Pathfinder Maps Subscriber
Remember that the Additional Traits feat still requires that the traits you have are all from different lists, so you can still only have one Magic trait, one Regional trait, etc.
Nefreet
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Jokem wrote:
When I created this character Magical Knack was a forbidden Trait in Organized play. Now it seems to be opened up. Can I trade out a trait for this one, or am I stuck?
When Ultimate Campaign introduced rules for retraining it neglected to include character traits as a part of those options.
So whether it's for Society or not you're stuck with what you have.