| Craig1234 |
Gotta guy who wants to do fire breathing as an skill, which is easy enough. However, he also wants to know about using it in combat as a distraction or such. I'm fine with it, and figure it should do about 1d4 damage if it hits the target, but not sure about how it fits in terms of actions. He has to drink the alcohol (well, just get it in his mouth really) and then do the spit bit. I'm thinking that the drinking would be a move or standard action and the spit would be a standard. So the result would be he can drink, spit, and take a 5' step for a given turn. Does that sound about right to you?
Thanks
Atticus Blackstone
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| Kolokotroni |
Gotta guy who wants to do fire breathing as an skill, which is easy enough. However, he also wants to know about using it in combat as a distraction or such. I'm fine with it, and figure it should do about 1d4 damage if it hits the target, but not sure about how it fits in terms of actions. He has to drink the alcohol (well, just get it in his mouth really) and then do the spit bit. I'm thinking that the drinking would be a move or standard action and the spit would be a standard. So the result would be he can drink, spit, and take a 5' step for a given turn. Does that sound about right to you?
Thanks
Given an alchemist can mix, drink and then do the thing an infusion allows you to do in a single action I would simply allow it to be a single standard action to drink and spit (though it would be a move action to retrieve the item).