theshadowduke
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| 1 person marked this as FAQ candidate. |
So in a game quite a while ago, there was a disagreement between players in my group about how time stop and summon monster interacted. One side said that the monster was summoned, but couldn't act until the end of the time stop, and once time stop ended, the monster was able to act. The other side claimed that a summoned monster couldn't act until the turn after the time stop ended.
I am obviously of the opinion that a summoned monster can act once the time stop effect ends, the full round to summon it has been spent (within the time stop) and once the monster is available, they can make a standard attack. However, I can't find anything in the books to support either argument. Does anyone have a page number to help, or anything at all to help?
| Mojorat |
| 1 person marked this as FAQ candidate. |
The summon monster rules are not written with timestop in mine. It says the monster attacks right away because that is how it normally works. The summon monster is subject to the timestop like everytung else.
its the same logic that says, a delayed blast fireball cant go off until the timestop ends.
theshadowduke
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However Mojorat, when a summoned monster is brought in during a time stop, neither side was stating that they got to act during the time stop, the argument was over whether or not a monster got to make its standard attack immediately or if it had to wait a full round.
Given the nature of how summon monster normally works, I claim that the summoned monster gets it standard attack immediately, others within my group were saying that it had to wait a full round. That is the question I was asking.
| Under A Bleeding Sun |
Interesting question. On the one hand they should act immediately, but it's no longer your turn at the end of timestop. I would rule it the way you did, but they don't get a standard action the round they come out, they get a full round of actions.
Still it is odd because they act immediately on your turn, so i think by raw your players may well technically be right, but i still think I'd rule as you did.
| Darksol the Painbringer |
However Mojorat, when a summoned monster is brought in during a time stop, neither side was stating that they got to act during the time stop, the argument was over whether or not a monster got to make its standard attack immediately or if it had to wait a full round.
Given the nature of how summon monster normally works, I claim that the summoned monster gets it standard attack immediately, others within my group were saying that it had to wait a full round. That is the question I was asking.
You are free to act for 1d4+1 rounds of apparent time. Normal and magical fire, cold, gas, and the like can still harm you. While the time stop is in effect, other creatures are invulnerable to your attacks and spells; you cannot target such creatures with any attack or spell. A spell that affects an area and has a duration longer than the remaining duration of the time stop have their normal effects on other creatures once the time stop ends. Most spellcasters use the additional time to improve their defenses, summon allies, or flee from combat.
To be honest, both sides have merit. The intent of Time Stop I get is that you're moving so fast that you can cast V, W, X, Y, and Z in super-fast succession, meaning that time doesn't progress. However, if that were the case, Delayed Blast Fireball wouldn't be necessary if everything you eschew via spell doesn't act as you otherwise would, given the clause of "You can't hurt other creatures with attacks or spells while Time Stop is active."
However, the bolded part does suggest that you can use the time to summon creatures to you. Taking a full round to cast Summon Monster would have it in the place you summon it at once it's over. Of course, once you summon them, they are restricted to the same time prohibitions as everyone else, meaning they cannot act until the Time Stop ends.
I'd keep it simple and run it like you would a Delayed Blast Fireball. The only difference is the Fireball isn't a creature, and is therefore not affected by the Time Stop spell, versus any other regular creature which would be.