
TriMarkC |
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In my home PFS game, my 3rd level players will likely run into a now-dead NPC's muse - a Nymph. They didn't kill the NPC she was supporting, but she doesn't know that. So depending on rolls, there's a real chance one or more of the characters may get blinded by her Beauty. They're shipwrecked on an island, without access to advanced magics.
So, can she voluntarily cure or remove their blindness if they successfully convince her that they're friendly (they're trying to help the NPC's daughter, who is a Soul-Bound Doll)?
Thank you!

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If you are using mostly PFS rules, but not strictly playing a PFS scenario or sanctioned module/AP for PFS credit, then this query is in the wrong forum.
I am getting the impression that you are asking about a home game that is not be played for PFS Credit?
If I am correct, then you can make up whatever rule you want about this particular Nymph. You an give them the ability to remove the blindness that they cause if you wanted to.
But rules as written, a Nymph does not have the ability to cure the blindness that they cause.

Broken Prince |

Not a PFS game, but by the standard rules a Nymph has no way to remove the blindness, she can suppress the effect but that would only mean she stops blinding from then on not that those already permanently blinded were cured. However if I were a savvy nymph I would have a few potions or scrolls of Remove Blindness/Deafness on hand.

TriMarkC |

I apologize for posting in wrong forum - this is my first home game using Pathfinder. What Forum should I use and can the Admin move this to there?
Not a PFS game, but by the standard rules a Nymph has no way to remove the blindness, she can suppress the effect but that would only mean she stops blinding from then on not that those already permanently blinded were cured. However if I were a savvy nymph I would have a few potions or scrolls of Remove Blindness/Deafness on hand.
I like this idea - still uses PFS creature's stats, but I can make her smart enough to have stashed away something to help too. Thanks!
And thanks to all for your help!