Combining Iterative Attacks with Natural Attacks


Rules Questions


I've been searching through the forums and have yet to find an answer as to whether a character can make natural attacks in between iterative attacks or not. Say I had a level 6 Aberrant Aegis, they'll have two iterative attacks (+6/+1) 4 tentacle attacks and a sting attack on a full attack. Would they be able to go tentacle/tentacle/tentacle/tentacle/sword/sword/sting or tentacle/tentacle/sword/tentacle/tentacle/sword/sting or any other combination like that where natural and iterative attacks were mixed together or would I have to do both sword attacks before (or after) all of the natural attacks?

If anyone can clear that up for me or point me to another thread that does it would be appreciated.


I have no idea what an Aberrant Aegis is or where this example comes from, it sounds absurd...

Anyway, to answer the question... The order of attacks is completely up to you when you mix in natural attacks with iterative attacks on a full attack.


The Aegis class is from Dreamscarred Press' Psionics Expanded: Advanced Psionics Guide, Aberrant is one of its archetypes. I was just wondering because I knew I had read somewhere that you had to take your iteratives in order of highest to lowest, but I hadn't found anything on whether there was a specific "time" in your full attack for natural attacks or not.

At any rate, thanks for the clarification :)


Be aware that all natural attacks get a -5 penalty when used in combination with manufactured weapon attacks, since they're automatically considered secondary.

So, you'd have two sword attacks at +6/+1, and all the tentacle attacks and the sting attack would be at +1. Since the rules say to go from highest to lowest, you should begin with the sword attacks. Personally, though, I'd let you make the attacks in whatever order you wanted.


Page 301 of the Bestiary covers natural attacks and it has a couple paragraphs about combining manufactured weapons with them. What Are has told you is completely accurate; mixing in natural attacks into your routine automatically makes them secondary natural attacks, meaning they're made at a -5.

For those that are concerned about balance, the Aegis is not unlike a summoner in terms of having a limited pool of customization points that can be spent. In this case, the majority of those points available to johnnythexxxiv have been spent gaining these natural attacks, at the cost of the majority of his class' abilities. This looks like a really big monk flurry of misses to me, and once DR starts coming into the picture all those 1d4 tentacle attacks are going to really add up to nil.


The idea I had in mind wasn't to make the tentacles GOOD per say, just to add more attacks in for a Butterfly's Sting crit fishing routine. Here's the link to my thread on that. Since there was two parts to making the routine work I figured it would be easier to focus on one half of each in each thread.

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