| Matt2VK |
Looking for comments suggestions. Here's my rough draft of what I'm planning on doing -
(This is for PFS and needs to be PFS legal)
Aasimar, Anglekin (have Scion of Humanity so can take both Human and Aasimar feats)
STR 18, DEX 14, CON 14, INT 12, WIS 12, CHA 9
Level breakdown
1) Fighter, 2handed Archetype. feats: Fey Foundling & weapon Focus: Nodachi
2) Ranger, Freebooter Archetype (instead of favored enemy, freebooter and her allies gain a +1 bonus on weapon attack and damage rolls against the target. Takes a move action).
3) Freebooter 2, combat Style 2Handed fighting - Power Attack, Feat: Furious Focus.
4) 2Handed Fighter 2 (instead of bravery, +1 bonus to CMB and CMD on sunder attempts and on damage rolls made against objects), Feat: Iron Will. Stat bump STR +1
5) 2Handed Fighter 3 (instead of Armor Training, make a single attack (with the attack action or a charge) with a two-handed weapon, he adds double his Strength bonus on damage rolls. Feat: Cleave
6) 2Handed Fighter 4 Feat: Weapon Specialization: Nodachi
7) Freebooter Ranger 3, Endurance, Favored Terrain: Urban. Feat: Improved Iron Will
8) Freebooter Ranger 4 (replaces Hunters Bond, Freebooter and allies gain an additional +2 bonus on attack rolls when flanking, takes a Move action to activate.)
9) Freebooter Ranger 5 (instead of 2nd favored enemy, freebooter and her allies gain a +2 bonus on weapon attack and damage rolls against the target. Takes a move action). Feat: Angelic Blood.
10) Freebooter Ranger 6 Combat Style - Great Cleave
11) Freebooter Ranger 7 (replaces Woodland Stride- faster swim checks and +2 to swim skill), Feat: Angelic Wings - WOOT! Can fly.
12) Freebooter Ranger 8 Swift Tracker, Favored Terrain: Underground. Stat bump CHA +1
13) Semi-Retired (This is for PFS)
Might drop the Aasimar racial feats and go with some critical feats. Which I'd probably get more use out of. <sad face>
Jimmy "Big Daddy" Ho-Chunk
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2Handed Fighter 3 (instead of Armor Training, make a single attack (with the attack action or a charge) with a two-handed weapon, he adds double his Strength bonus on damage rolls. Feat: Cleave
Overhand Chop (Ex)
At 3rd level, when a two-handed fighter makes a single attack (with the attack action or a charge) with a two-handed weapon, he adds double his Strength bonus on damage rolls.
This ability replaces Armor Training 1.
You only get the damage bonus when making a single attack or a charge. So it won't help on iterative attacks or cleave.
| Matt2VK |
Thanks -
Still tinkering with the build. Trying to figure out what works and what doesn't.
At 5th level I'll want a different Feat then Cleave.
Retrain it at 6th level to Vital Strike.
At 10th level thinking about changing the Combat Style - Great Cleave to Pushing Assault.
Going drop the Aasimar Feats, bye-bye Fly :(, and grab Improved Crit and some Improved Crit feat. Haven't decided which.