Downtime capitol spending limits


Rules Questions


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

If you are in a small settlement, how can you possibly build anything?

Say you want to build an tavern in a village. That's not too hard, right? Villages the world over are full of taverns.

To have a tavern, you would need a bar, at the very least. However, to make a bar, you need 12 capitol components.

However, it is impossible to spend more then 10 capitol in a day in a settlement of that size. How is it possible, by the rules, to get the bar started, much less make the entire tavern, or pretty much anything else for that matter?


It just takes longer to build in that case. You have to use the available resources. However the act of building the bar will help make it a bigger settlement.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Powergaming DM wrote:
It just takes longer to build in that case.

Except the limitation is still there the following day, and all the days after, until the community increase in population.


Put effort into increasing the village population. Clear more farm land, help expand a fishery, set up a trading post. I don't know the specific rules, but I predict that you would have to go in that direction. It sounds like very small settlements can't support even a bar.

Grand Lodge

Ravingdork wrote:

If you are in a small settlement, how can you possibly build anything?

Say you want to build an tavern in a village. That's not too hard, right? Villages the world over are full of taverns.

To have a tavern, you would need a bar, at the very least. However, to make a bar, you need 12 capitol components.

However, it is impossible to spend more then 10 capitol in a day in a settlement of that size. How is it possible, by the rules, to get the bar started, much less make the entire tavern, or pretty much anything else for that matter?

Taverns aren't built in a day (even using today's modern methods). As I see it, the rules are working just as they should be. Remember of course that the building rules are for standard mundane building. Magic is specifically called out as changing the game for these purposes, whether it's a lyre of building or a wizard with Fabricate, and decent Craft scores. So to answer your question, it obviously takes at least two days to get the bar made.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
LazarX wrote:
Ravingdork wrote:

If you are in a small settlement, how can you possibly build anything?

Say you want to build an tavern in a village. That's not too hard, right? Villages the world over are full of taverns.

To have a tavern, you would need a bar, at the very least. However, to make a bar, you need 12 capitol components.

However, it is impossible to spend more then 10 capitol in a day in a settlement of that size. How is it possible, by the rules, to get the bar started, much less make the entire tavern, or pretty much anything else for that matter?

Taverns aren't built in a day (even using today's modern methods). As I see it, the rules are working just as they should be. Remember of course that the building rules are for standard mundane building. Magic is specifically called out as changing the game for these purposes, whether it's a lyre of building or a wizard with Fabricate, and decent Craft scores. So to answer your question, it obviously takes at least two days to get the bar made.

So you're saying I can split the costs across multiple days? Where in the RAW does it say that?


Page 84, "Construct Buildings".

Quote:
Once you've spent the total capital and time needed to finish the building, it's complete.

No restriction in the book requires you to spend capital all at once and the plain meaning of that sentence tells you that payment may be handled as an ongoing process.

When in doubt, if you could do something one of two ways, and only one of them works as clearly intended, use that one.

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