Character Advice - Where to go once I get Life Link


Advice


So, we have started a Pathfinder Rise of the Runelords campaign. We have two super brand new players, a player who is fairly new and has taken on GM duties,my girlfriend who knows the basics, and myself, who is the most seasoned.

We are all level 3
Newbie 1 - Dwarf Barbarian (No Archetype)
Newbie 2 - Bard (No Archetype)
Girlfriend - Sorc 1/ Rogue 2 (For fun with cantrips and using Prestidigitation to give herself the appearance of a larger bust.)
Myself: Paladin (No Archetype) 2/ Oracle 1

My goal is to go until I get Life Link, which will give me three levels of Oracle, and three Life Links.

After that I think I want to go back to Paladin to be an off-fighter when needed. I also want to use Dazzling Display so am working towards that. Mostly I want to fill whatever gap is needed. Nobody is a power gamer so I can make this a "For Fun" build, which is why it isn't asoptimized as it could be.

My build - (Not sure what you need)

Paladin 2 / Life Oracle 1
Half Elf
Stats (Rolled, no buy points or anything)
Str: 17
Dex: 13
Con: 20 (+2 from Racial)
Int: 10
Wis: 14
Cha: 18

Fort: 12 Ref: 6 Will: 11

HP 60

Went with Ancestral Arms for a Bastard Sword

Oracle Mystery: Channel
Curse: Deliberate

Feats:
Weapon Focus - Bastard Sword
Additional Traits

Traits:
Required - Family Ties: Read/Write Varsian +1 to knowledge Local
Defensive Strategist: Never Flat Footed (For fun)
Looking for Work: +1 Intimidate - Becomes a class Skill (For Dazzling Display)
Dangerously Curious: +1 UMD - Becomes Class Skill (Mayas well put that CHA to work)

I also took a light wooden quickdraw shield if needed.

Anyway, what are some suggestions on where to go once I get Lifelink.

Disclaimer: I know that some of you may want to strike me for this build and choices in feats and traits, and I accept that

Grand Lodge

"Your all going to Die"

When i build a character i like to make sure there are the four main character concepts in the party. (tank, Trapsmith/face, Healer, Arcanist/knowledge)

so what i see in your group is

Barbarian = Tank
Bard = Face / Utility Archanist /Knowledge
Sorcerer/Rogue = Trapsmith / Arcanist
You paladin/Oracle = Healer/backup tank.

what i see with this party is a big lack of higher level magic at higher levels adventure paths are created with at least one if not more full casters in mind.

So my advise is stay 2 levels of paladin and gain more levels of Oracle. eventually around 9th gain levels of Holy Vindicator if you want to have really high AC.

and remember the "healer" is not about cure spells its about removing negative conditions. Blindness/Deafness - sickened, nauseated, Diseases, poisons, curses etc.. (bringing people back from the dead)

Silver Crusade

Your build is called an Oradin, for Life Oracle/Paladin. It works really well. However, you are missing the first level feat Fey Foundling, which is the only super-important feat for an Oradin. You will find that single feat is worth about 4x any other feat you can take, for that build.

With 3 allies you want 3 levels of Oracle, at most, so you can Life Link everyone. Then all the rest in Paladin, doing all you can to optimize your Lay on Hands. This keeps your allies healed while keeping your standard action free for whatever else you want to do.


You're basically building the Oradin. Normally I'd link to the Oradin guide, but the OotS-forums are down for maintenance at the moment. I'd take 1-2 more levels of Oracle to get more Life Link targets and then go straight paladin for LoHs and off-tanking options. Remember that you can pick up the Extra Revelation feat for Life Link without sinking more levels into Oracle than strictly necessary if you think you can get away with 2-target Life Link.

You could also consider feats like Greater Mercy and Fey Foundling.

Silver Crusade

Our posts crossed!


Magda Luckbender wrote:
Our posts crossed!

= D


I don't see my GM having a problem with me switching around my feats, since we are so low level and he doesn't mind a slight adjustment and it shouldn't do anything.

I think I could easily get away with two Life Links, one for the Barbarian, one for the Rogue and just heal the Bard if needed since he only shoots a bow.

How would switching it up to:
Oracle 1 - Fey Foundling - Channel
Paladin 1- Nothing
Paladin - Extra Revelation - Life Link

Would that work?

Finally, what spells should I be looking at?

Also, is piling on the HP via Constitution like I have been doing a smart thing, over Strength? I keep wanting to take Toughness somewhere in there, but at the same time is 1 HP a level a good thing?

Normally I play either a straight wizard, or a straight fighter so Paladin/Oracle is new to me.


You have 60 HP at level 3. How, I don't know, but you definately don't need more con than that. Cha or Str at this point would be the way to go.

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