| Scrogz |
A rogue hits a caster with a 'backstab' which does some damage and applies a 5 point bleed...
Next round the caster, who had won initiative, tries to cast a teleport spell.....
What is the correct DC for the caster's defensive casting check when you factor in the bleed damage?
Is it 15 + 10 (2x spell level)+ 3 (1/2 the bleed damage)? 28 DC?
We were confused as we found seperate rules for periodic damage that started at a 10DC. Just wanted to make sure it is not two seperate checks or something.
| SlimGauge |
The concentration check to cast defensively and the concentration check due to ongoing damage are separate. Success on the first means the caster did not provoke an AoO by casting. Success on the second means the caster successfully cast despite the pain/damage. Failure of either means the spell fizzles (is lost).