Wrath of the Righteous Druid


Advice


My gaming group will be playing Wrath of the Righteous here in the next month or so after we finish our Skulls and Shackles game and I've got a character that I want to play, had him planned out through 20th level with 10 mythic tiers, but I changed my mind on a couple things and wanted some help with this build. Any suggestions would be most appreciated!

I'm building a dwarven druid who will take 4 levels in Stalwart Defender, maybe more, haven't quite decided yet.

He's going to be "dual-pathed" Hierophant as his main path, guardian as his dual path. I'm going to focus him around the idea of "tanking" and battlefield control, but I don't really want to use spells. I know druids get entangle and summon nature's ally, I don't care to use those, I really want to try this character concept.

I may or may not get a house-ruled item to help me out, still waiting on my GM to get back to me on that. It'll be a suit of Stone Plate that grants a weaker version of the Wild enhancement, but I have to take the Armor Check Penalty and the Dex cap, and it's limited to one form, Earth Elemental. Effectively it's supposed to add a +1 enhancement instead of +3. Functions like normal armor if I'm in normal form or any other form than elemental.

The reason I'm going 4 levels of Stalwart Defender is for the 2 stance powers Bulwark and Halting Blows.


I don't think I included everything about the character, if you need more details or have any questions, let me know.

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