Mythic Fighter Build Comparisons


Advice


Build:
Human Fighter || 18 14 14 10 10 10 || Intimidate, Ride, Climb, Survival, Swim; Perception, Knowledge(dungeoneering, engineering)|| Resilient(+1 fort saves), Indomitable Faith(+1 Will)
1 |Toughness, Intimidating Prowess, Combat Reflexes
2 |Bravery, Power Attack
3 |Armor training, Cleave
4 |Great Cleave
5 |Weapon training(Blades, Heavy), Blind-Fight
6 |Bravery, Lunge
7 |Armor training, Iron Will
8 |Quick Draw
9 |Weapon training(Thrown), Step Up
10|Bravery, Vital Strike
11|Armor training, Improved Vital Strike
12|Strike Back
13|Weapon training(Bows), Improved Iron Will
14|Bravery, Stand Still
15|Armor training, Deadly Aim
16|Greater Vital Strike
17|Weapon training(Close), Disruptive
18|Bravery, Spellbreaker
19|Armor mastery, Great Fortitude
20|weapon mastery(GS), Improved Critical(GS)
Guardian(Absorb Blow)
Mythic Feats: Power Attack, Toughness, Vital Strike, Quickdraw, Spellbreaker
Mythic Path Abilities: Longevity, Armored Might, Adamantine Mind, Ever Ready, Parry Spell, Mythic Resolve, Shrug it off, Borrow Elements, Mythic Sustenance, Sleepless

I think between mythic vital strike and guardian path abilities the advantages of other martials become less relevant.

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