
Kobold Catgirl |

Kobold Cleaver wrote:One small bump for a post, one giant bump for postkind.Any notion as to what Scriptak is up to in Riddleport? I had Mordecai working in the Burying Ground doing daily services for the inevitable bodies found in the street, and Ozbadin was working on the whole slavery thing, to sort of establish what we were doing in the community before the Gold Goblin gig presented itself.
Is he 'fresh off the boat,' so to speak, or has he been skulking about for a time?
It might make it easier for Dahn to weave him into the story, with some background hooks to work with.
Silly cleric, goblins don't 'work'. Goblins can get all their food right there in the dumpster! Not to mention a nice bed! Except trash day.
He doesn't like it, but until he can find a job that will hire a goblin, he's stuck where he is. Fortunately, he's heard of the Gold Goblin, and hopes that this is one place where he could be tolerated.
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I've just had a very bad week, is all.
My mind has not been on DnD.
Scriptak will get his introduction after the group scouts out the mission, but before you head to zincher's arena. Maybe Mordecai will get to try out his new scimitar sooner rather than later...

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Sorry I haven't been around lately. I've been really busy with wedding planning and other work and I just haven't had time to post. And it's not over yet! :(
I've dropped a few of my pbps, but I'd like to stay in this one, if y'all don't mind Bex's absence for a bit longer. I hope to be able to catch up and post again in a week or so.
If you'd rather I drop out, I understand. It's been a lot of fun!

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At the current rate, it might be next week before we make it to Bexy's midnight cage-match at Zincher's arena (IIRC. Was Bexilarius going to fight at the arena?).
Good luck with the wedding planning. I've heard it can be a real bear!
(Sometimes I think that people should get married privately, and then, a year later, have a big fancy ceremony for their 1st anniversary. All that stress on the wedding day seems unnecessary...)

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I like your idea of wedding, Set. It's kinda like a test-drive that way. You don't have to go through all the fuss of a wedding if it's not going to work out anyway.
;)
In terms of pacing, yeah I'm a s!*$. My work just picked up like crazy. I feel like I won't be able to update every day, but within the week I'll continue to update.
Regarding the arena fight, it didn't involve Bex, but rather involved Rob. Difficult to explain, but if anyone would like to sign up for a match, there's definitely room for that.
Typing update....now....

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In terms of pacing, yeah I'm a s#~&. My work just picked up like crazy. I feel like I won't be able to update every day, but within the week I'll continue to update.
No worries. Work is good to have, these days, so I won't begrudge you putting food on the table before entertaining me. :)
Regarding the arena fight, it didn't involve Bex, but rather involved Rob. Difficult to explain, but if anyone would like to sign up for a match, there's definitely room for that.
Sounds like a Six Monks Bar spin-off, or something...

Kobold Catgirl |

On which subject - I have no book, nor likely to have for some time. Could someone kindly put dear old danger prone Angvar through the official rules mincer and tell me what needs to change?
I hope to get the book soon, but we still have another day before it's even out.

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On which subject - I have no book, nor likely to have for some time. Could someone kindly put dear old danger prone Angvar through the official rules mincer and tell me what needs to change?
And here he is, in all his glory.
Notes;
1) He's still got four skill points (which he could two of in Bluff or Perception, both cross-class skills, or put in any of the class skills he didn't already take two points in, such as Linguistics or Craft (alchemy) or Knowledge (the planes) or whatever).
2) I spent his human Favored Class bonus in hit points, but you could reduce those by two and pick up two *more* skill points, if you want to.
3) He gets a bonus 1st level spell for his high Intelligence.
4) He *might* get two Traits from the Second Darkness Player's Guide, since he's being used as a PC.
5) DM Dahn gave us all the equivalent of Weapon Finesse for free, so Angvar can use his Dex modifier for attack rolls with light weapons.
Angvar Thistlecrit
Male human Wizard 2
NE Medium humanoid
Init +6; Senses Perception +0
DEFENSE
AC 12, touch 12, flat-footed 10
(+2 Dex)
hp 13 (2d6+2 +2 for FC)
Saves Fort +1, Ref +2, Will +3
OFFENSE
Spd 30 ft.
Melee dagger +3 (1d4/x2)
Ranged thrown dagger +3 (1d4/x2)
Special Attacks spellcasting
Spells CL 2nd (-/3+1)
Spells Prepared
1st- grease (DC 14), identify, sleep (DC 14)
0- detect magic, ghost sound, light, prestidigitation
STATISTICS
Str 10, Dex 14, Con 13, Int 16, Wis 12, Cha 10
Base Atk +1; CMB +1; CMD 13
Traits Pick two
Feats Improved Initiative (B), Scribe Scroll (B), Combat Casting, Weapon Finesse (B)
Skills (2, +1 (Human), +3 (Int Mod) x2) Appraise 2 (+8), Bluff 0 (CC, +3), Craft (alchemy) 0 (-), Fly 0 (-), Knowledge (arcana) 2 (+8), Knowledge (engineering) 0 (-), Knowledge (history) 0 (-), Knowledge (local), 2 (+8), Knowledge (nobility) 0 (-), Knowledge (religion) 0 (-), Knowledge (planes) 0 (-), Linguisistics 0 (-), Perception (CC) 0 (+0), Profession (-) 0 (-), Sense Motive 0 (-), Spellcraft 2 (+8); armor check penalty 0
Languages Common (Taldane), Infernal, Varisian, Elven
SQ cantrips, hand of the acolyte, arcane bond (familiar)
Load 12 lbs; Light 0-33 lbs, Medium 34-66 lbs, Heavy 67-100 lbs
Combat Gear (out of 1000 gp) dagger (1 lb)
Other Gear spellbook (3 lbs), spell component pouch (2 lbs), scholar’s outfit (6 lbs)
Racial +2 Intelligence, +1 Feat, +1 skill point / level, Favored Class: Wizard (bonus taken for hit points)
Wizard Arcane Bond (familiar – Tiny Viper (+3 to Bluff checks)), Hand of the Acolyte (6/day can make a melee weapon fly out to make a single attack on a foe within 30 ft, with a +4 attack roll and standard 1d4 damage)
Spellbook All Cantrips, grease, hold portal, magic missile, mystic aura, shield, true strike

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Thank you! I will update him and have a think about the skills. He's most unlikely to have used them for anything useful, so I'll try and find some daft thing he can be unexpectedly good at.
My pleasure, although the conversion may be moot if DM Dahn has gone walkabout again. :)

Rev Rosey |

Rev Rosey wrote:Thank you! I will update him and have a think about the skills. He's most unlikely to have used them for anything useful, so I'll try and find some daft thing he can be unexpectedly good at.My pleasure, although the conversion may be moot if DM Dahn has gone walkabout again. :)
Regardless, it's nice to get Angvar updated. At least in stasis, he's still alive. Which, let's face it, is unlikely to be true much longer if he actually plays.

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At least in stasis, he's still alive. Which, let's face it, is unlikely to be true much longer if he actually plays.
Good point, he probably is living longer this way. :)
Considering that he was meant to die, back in scene 2, he's had an impressive run! Who would have thought that it would have only been in an all-evil game where he survived that encounter?