A few questions.


Rules Questions and Gameplay Discussion


New player needing clarification.
First can players only play cards to help you if they are in the same location (unless stated in the skill or card description). I have watched demo games where players are helping playing blessing cards etc while their character is at a different location.
And second can players help by playing multiple cards for example a blessing plus an item then a weapon. The rules state you can only play one card of each type but i read it as one card only.
Thanks for your time.


Cards will tell you what they can do. If a card just says it can add a die to "a check", it means any check, of any kind, at any location. If it says "your check", it means exactly that. If there are restrictions, the card or power will tell you what they are.

The rule is "one card per type per character per check or step of an encounter.


Each character can play one card of each type (that's appropriate) to assist with any given check.

In terms of being able to help if they are at the same or different location, that completely depends on the card or ability being used.

The wording on the cards is very important when you are trying to determine what cards can be played to help other people. For example, the spell Scorching Ray says "For YOUR combat check, discard this card to roll your..." so a card like that can only be used for your own combat check.

On the other hand, the ally Shalelu Andosana says "Recharge this card to add 1d4 to a ranged combat check." Since it just says "a ranged combat check", rather than your combat check, you can use that to help anyone (assuming they are making a ranged combat check).

Then the Grizzled Mercenary ally says "Bury this card to add 1d8 to a combat check at your location" so a card like that could help anyone at your same location.

Blessings are generally usable by anyone to help with a check, but yes you can only add 1 per check per character.


Brainwave wrote:

Each character can play one card of each type (that's appropriate) to assist with any given check.

In terms of being able to help if they are at the same or different location, that completely depends on the card or ability being used.

The wording on the cards is very important when you are trying to determine what cards can be played to help other people. For example, the spell Scorching Ray says "For YOUR combat check, discard this card to roll your..." so a card like that can only be used for your own combat check.

On the other hand, the ally Shalelu Andosana says "Recharge this card to add 1d4 to a ranged combat check." Since it just says "a ranged combat check", rather than your combat check, you can use that to help anyone (assuming they are making a ranged combat check).

Then the Grizzled Mercenary ally says "Bury this card to add 1d8 to a combat check at your location" so a card like that could help anyone at your same location.

Blessings are generally usable by anyone to help with a check, but yes you can only add 1 per check per character.

You can even find spells that help as well during your games. The easiest one I know that is definite is AID. Divine spells that adds a d6 to your rolls. I would make sure to read the cars thoroughly because you can come up with some sweet synergy with cards.

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