
Stone the Crows |

I'm building a grapple type character [Catfolk] and would appreciate any advice as I've never gone with a manoeuvre based dude before.
This dude is replacing my previous character that failed his save vs a Demilich trap the soul ability [that sucked!]
Catfolk Ranger 2/Fighter 12
Stats [15 point buy, after stat increases and items]
Str: 22 +6
Dex: 16 +3
Con: 16 +3
Int: 13 +1
Wis: 12 +2
Cha: 10 +0
Saves [including Heroism]
Fort: +23
Ref : +17
Will: +13
+3 vs Death/Energy Drain
Cat's Luck: 1/day roll Ref twice - take highest.
Hit Points: 144
AC
Base: 28, FF: 25, T: 14
Buffed: 40, FF: 33, T: 22
Attack routine [including Heroism]
Bite: +26 (1d3+10+2d6)
2x Claw: +27 (1d4+12+2d6)
Gore: +26 (1d6+10+2d6)
Armour [grappling] +1 Spikes 1d6+7
Power Attack
Bite: +22 (1d3+18+2d6)
2x Claw: +23 (1d4+20+2d6)
Gore: +22 (1d6+18+2d6)
CMB:+20 [+29 > +35 Grapple depending on buffs]
CMD:46
Skills: [of note]
Kn. Dungeoneering +18
Perception +19
UMD +23
Feats
1. Combat Expertise
2. Weapon Focus Claw
3. Power Attack/Imp.Unarmed Strike
4. Improved Grapple
5. Great Fortitude
6. Skill Focus UMD
7. Snapping Turtle Style
8. Snapping Turtle Clutch
9. Nimble Striker
10.Claw Pounce
11.Greater Grapple
12.Body Shield
13.Pinning Knockout
14.Weapon Specialization Claw
...then...
15.Snapping Turtle Shell
16.Imp. Great Fortitude or Iron Will
Gear
Helm of the Mammoth Lord/Circlet of Persuation
Headband of Wisdom +2
Amulet of Mighty Fists +1 & Holy
Cloak of Resistance +5
Ring of Rat Fangs
Belt of Str/Dex/Con +4
Wands [UMD]
Shield of Faith +4
Barkskin +4
Resinous Skin
Protection from Evil
Heroism
Fly
Enlarge Person
Mirror Image
Resist Energy
Lockjaw
Basics are to pounce with the claws. Grapple and Pin as soon as possible and use Lockjaw to apply the hurt. I gain +6 to charges from class levels. I can grapple at -2 as an AoO and use my grappled foe as a sort of shield 1/round. My defences are DR from Resinous Skin, decent AC and Mirror Images, with Protection from Evil vs head-twist magic.
It probably looks like a jumbled mess to anyone with Grapple based character experience but its where I'm at and I think I've been looking for so long I'm probably not seeing the wood for the trees.
Any input is appreciated, nothing is set in stone other than the Grapple/Natural Weapons general concept.

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You want Brawling Armor. It doesn't apply to your natural attacks unless you take FCT, but you get a +2 CMB/D to grapple for just a +1 equivalent bonus. It only works on light armor however.
Also, Lore Warden is good at maneuvers in general if you don't like tetori, so you might want that. Or brawler for the extra damage.