Lore Warden fighter plus Path of War


Advice


So this may be the wrong place for this, but I want some advice on a character I'm playing. Currently a level 5 Lore Warden Fighter using a Fauchard for Trip/AoO utility.

Being that my GM and I both liked the Path of War content that was recently released, I felt like the systems there would really help me turn him into a tactical leader that can stay relevant at later levels.

So my problem comes in; I don't know which to use. Both the Warlord and the Warder look like nice classes and have utility I want to take advantage of (neither are "optimal", as he has no Cha bonus and not much Int).

The issue here is that I want to take the first level when I hit 6 because I need the BAB. I also need the bonus feat choice, which the Warlord gets, but the Warder does not. I also planned on taking a 1 level dip in Monk at 7, but I may not do that now that I have access to armor.

I'm just looking for some input, because I really had no plan on where this character was going to go stat-wise past level 7 or so.

Current Statblock.

Spoiler:

Shou-han Satori
Male Human (Tian-Shu) Fighter (Lore Warden) 5
LN Medium humanoid (human)
Init +4; Senses Perception +10
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Defense
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AC 18, touch 13, flat-footed 15 (+4 armor, +1 shield, +3 Dex)
hp 51 (5d10+5)
Fort +5, Ref +5, Will +2
Defensive Abilities hard to kill
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Offense
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Speed 20 ft.
Melee +1 keen cold iron fauchard +10 (1d10+6/15-20/×2) and
+1 returning starknife +9 (1d4+4/×3) and
masterwork fauchard +11 (1d10+5/18-20/×2)
Ranged composite longbow +7 (1d8+3/×3)
Special Attacks mythic power (5/day, surge +1d6), weapon training abilities (pole arms +1)
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Statistics
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Str 16, Dex 18, Con 13, Int 13, Wis 12, Cha 10
Base Atk +5; CMB +10 (+16 trip); CMD 23 (25 vs. trip)
Feats Combat Expertise, Combat Reflexes, Exotic Weapon Proficiency (fauchard), Furious Focus, Fury’s Fall, Improved Trip, Power Attack, Weapon Focus (fauchard)
Traits anatomist, friend of the family, lingshen's finest
Skills Acrobatics +3 (-1 jump), Appraise +6, Climb +4, Intimidate +6, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (engineering) +5, Knowledge (geography) +5, Knowledge (history) +5, Knowledge (local) +7, Knowledge (nature) +6, Knowledge (nobility) +5, Knowledge (planes) +5, Knowledge (religion) +6, Linguistics +5, Perception +10, Sense Motive +3, Spellcraft +5, Stealth +3, Survival +6 (+8 to get along in the wild)
Languages Common, Hon-La, Minkaian, Tien
SQ family ties
Combat Gear Potion of cure light wounds (9), Potion of cure moderate wounds (3), Potion of restoration, lesser (3), Wand of Scorching Ray, Alchemist's fire, Caltrops, Oil (5), Sunrod; Other Gear Mithral shirt, Parade armor, Masterwork Buckler, +1 Keen Cold Iron Fauchard, +1 Returning Starknife, Composite longbow (Str +4), Masterwork Fauchard, Amulet of natural armor +1, Belt of giant strength +2, Cloak of resistance +1, Backpack (1 @ 10 lbs), Crowbar, Flask, Grappling hook, Iron spike, Survival kit, masterwork, Twine (50'), Waterskin, 152 GP
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Special Abilities
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Anatomist +1 to confirm critical hits.
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (5 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Family Ties Not fulfilling family requests: -2 penalty on all Wis and Cha based ability & skill checks (DC 20 Will negates).
Friend of the Family (Koya) (Ex) +1 vs foes threatening Koya.
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Fury’s Fall When making a trip attack, add your Dexterity bonus to your CMB.
Hard to Kill (Ex) Automatically stabilize when dying, and only die at neg Con x 2.
Improved Trip You don't provoke attacks of opportunity when tripping.
Lingshen's Finest +1 trait bonus to confirm critical hits.
Mythic Power (5/day, Surge +1d6) Use this power to perform your mythic abilities.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Surge (1d6) (Su) Use 1 power to increase any d20 roll by the listed amount.
Weapon Training (Pole Arms) +1 (Ex) +1 Attack, Damage, CMB, CMD with Pole Arms


Can you post a link for the product? Is there any online or free download version of it?

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