Scaling DR / Magic


Homebrew and House Rules


Good afternoon fellow gamers,

I am a little concerned that a creature with DR/Magic doesn't scale very well for many creatures, especially with the prevalence of magical weapons in general.

A dragon with DR 15/Magic is just as vulnerable to a +1 sword as to a +4 sword, and that doesn't seem right to me.

So my proposal is this: A creature with DR #/Magic divides its Hit Dice by 5, and this is the minimum enhancement bonus required to bypass the damage reduction (rounded down).

So a creature with 5 HD and DR 10/Magic can be bypassed with any +1 (or higher) enhancement bonus on a weapon. But a creature with 20HD and DR 10/Magic would need a +4 enhancement bonus on the weapon.

What do you think? Is there something I've missed? Should I change the scale/formula?

Thank you for your time.

Very Respectfully,
--Bacon

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